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 Source does a 360
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Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
Source does a 360 - Oct 17, 2006 03:14

Source Does a 360

Valve announces an Xbox 360 version of the Source engine is being licensed as middleware:

Bellevue, WA - October 11, 2006 - Valve®, an entertainment and technology studio, is pleased to announce the availability of the Source™ engine technology as an official middleware solution for developers on the Xbox 360TM video game and entertainment system from Microsoft.

Source, the technology that powered Valve' s Half-Life® 2, is already the benchmark game technology on Microsoft' s Windows platform, offering state of the art performance in graphics, networking, artificial intelligence, physics simulation and more. The version of Source, available for Xbox 360, is optimized to utilize the platform' s advance graphics hardware and offer full support for Xbox Live®.

" The combination of Source and the Xbox 360 provides game designers throughout the industry the chance to create powerful entertainment experiences," said Gabe Newell, president and co-founder of Valve. " Whether they' re pursuing a traditional FPS, RTS, RPG or delving into new genres, Source and the Xbox 360 are designed to offer the flexibility and tools to allow designers to pursue any design imaginable."

For more information about licensing Source or leveraging any of Valve' s technologies, please email Jason Holtman (jasonh@valvesoftware.com).



link
Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: Source does a 360 - Oct 17, 2006 03:33
And on that note; HL2 360 screens...

[image]http://ruliweb4.dreamwiz.com:8080/ruliboard/gup/img_link6/62/61802.jpg?t=1160996501[/image]

[image]http://ruliweb4.dreamwiz.com:8080/ruliboard/gup/img_link6/62/61803_6.jpg?t=1160996557[/image]

[image]http://ruliweb4.dreamwiz.com:8080/ruliboard/gup/img_link6/62/61802_2.jpg?t=1160996501[/image]

[image]http://ruliweb4.dreamwiz.com:8080/ruliboard/gup/img_link6/62/61802_4.jpg?t=1160996501[/image]

[image]http://ruliweb4.dreamwiz.com:8080/ruliboard/gup/img_link6/62/61802_10.jpg?t=1160996501[/image]
Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
RE: Source does a 360 - Oct 17, 2006 03:36
they dont work!
Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: Source does a 360 - Oct 17, 2006 03:38

ORIGINAL: Vx Chemical

they dont work!


Huh?

They work for King Majik...
Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
RE: Source does a 360 - Oct 17, 2006 03:43
They dont for Emperor VX
Alecrein

  • Total Posts : 762
  • Joined: May 24, 2006
RE: Source does a 360 - Oct 17, 2006 04:08
They work for Peon Alecrein :P Nice Avatar change Majik
Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
RE: Source does a 360 - Oct 17, 2006 04:14
beep then
< Message edited by Vx Chemical -- 16 Oct 06 20:17:52 >
Eddie_the_Hated

  • Total Posts : 8015
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: Source does a 360 - Oct 17, 2006 05:50
heh, you said peon.

They' re not working for Eddie, lord of... um...turnstiles... or something, I dunno.
Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: Source does a 360 - Oct 17, 2006 07:36
For the pretenders to the crown...











Eddie_the_Hated

  • Total Posts : 8015
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: Source does a 360 - Oct 17, 2006 08:04
huh...duh...buh...fuh...dye...uh...drool...
locopuyo

  • Total Posts : 3138
  • Joined: Jan 10, 2005
  • Location: Minneapolis
RE: Source does a 360 - Oct 17, 2006 10:21
I guess that' s cool. But they better charge way less than people have to pay for UE3 because UE3 is way more powerful and easier to use.

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