satans_banjo
-
Total Posts
:
2
- Joined: Mar 01, 2004
|
KILLZONE - WOW!
-
Mar 01, 2004 16:30
This game looks amazing! Here are some of the rumours I have heard about it: - 16 Players via PS2 network adapter - 60fps smooth gameplay - 25 weapons - including about 5 turret weapons - Set about 100 years in the future - Pushes the PS2 CPU to it' s limit - Amazing AI - 30-60fps on broadband with 16 players - HUGE maps - I have heard that they are introducing a never-before-seen gameplay feature called ' Killzone' by the magazines, that remains very mysterious to the media. Does anyone have any more rumours? Or maybe you have validation for some of the rumours? Whatever, I want to know!
|
|
immortaldanmx
-
Total Posts
:
2966
- Joined: Nov 13, 2003
- Location: Virginia, USA
|
RE: KILLZONE - WOW!
-
Mar 01, 2004 18:29
Yeah, I say wow, at your gulibility(spelling?). 16 players over the PS2 network? Not uless its 2 FramesPerSecond. Test the limits of the PS2 chipset? Ooh, wow, now it may look like a cheap P.C. game. 25 weapons? +5 Turret types? LMAO, please tell me your kidding. These, as are much info on the net, are rumours. And 99% likely lies. Sorry my friend, you need to be introduced to the saying, " Too good to be true" . It' s just not possible on the PS2... now, maybe on a Top-o-the line P.C. or maybe the Xbox if they use HardDrive cache.
|
|
fathoms
-
Total Posts
:
1060
- Joined: Feb 23, 2003
|
RE: KILLZONE - WOW!
-
Mar 02, 2004 19:23
Jesus, take it easy. I' m glad you know what " can and can' t" work on the PS2 when the developers themselves aren' t even sure what it can do. Glad you know so much based on specs...and your engineering degree was from where...?
|
|
lotusson
-
Total Posts
:
1212
- Joined: Feb 23, 2003
- Location: Where ever you need me.
|
RE: KILLZONE - WOW!
-
Mar 02, 2004 19:42
|
|