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 GTA meets Resident Evil in Dead Rush
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Mass X

  • Total Posts : 4491
  • Joined: Mar 22, 2004
  • Location: Plymouth, MN
GTA meets Resident Evil in Dead Rush - May 18, 2004 01:03
I think this is gonna get a lot of criticism, more towards the bad side. However, it could be a fairly entertaining game.

Dead Rush
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CapnCrunch311

  • Total Posts : 285
  • Joined: Mar 22, 2004
  • Location: Dartmouth, NS (Canada)
RE: GTA meets Resident Evil in Dead Rush - May 18, 2004 01:11
I was going to make a thread about this game... and I was going to use the exact same title... seriously. I think it' s actually a pretty good idea for a game even if it is just a rip off of RE and GTA. I just hope it' s not like this:

1. Get in car
2. Run over zombies
3. Run over more zombies
4. Repeat steps 1, 2 and 3.
fathoms

  • Total Posts : 1060
  • Joined: Feb 23, 2003
RE: GTA meets Resident Evil in Dead Rush - May 18, 2004 01:50
And there' s a WHOLE LOT more to GTA besides running things over...actually, it' s not even a part of the game unless you want it to be.
CapnCrunch311

  • Total Posts : 285
  • Joined: Mar 22, 2004
  • Location: Dartmouth, NS (Canada)
RE: GTA meets Resident Evil in Dead Rush - May 18, 2004 03:07
It does sound like that' s what I was saying, doesn' t it? That' s not at all what I meant. Dead Rush obviously won' t have all of the same elements as GTA. I' m hoping that running people (well, zombies) over isn' t the only thing they have in common, it needs more than that.
immortaldanmx

  • Total Posts : 2966
  • Joined: Nov 13, 2003
  • Location: Virginia, USA
RE: GTA meets Resident Evil in Dead Rush - May 21, 2004 18:39
I agree. This should be like GTA. What we all really want is for the developers to create a world with physics and fun, and let us decide what we do/ do not do. Open ended is great, unless of course, the game has a great story that you would have to do certain things to advance it.(Splinter Cell, Halo- these are the kind of games that are good even with " close-ended" gameplay) Games need to go beyond, and become what the best developers want them to be: an interactive way of telling a story, or failing that, at least let the player decide what they want to do. After all, we know what we want, not some number pushing PR Representitive.
< Message edited by immortaldanmx -- 5/21/2004 6:39:53 PM >
konrad

  • Total Posts : 431
  • Joined: Apr 04, 2004
  • Location: PA
RE: GTA meets Resident Evil in Dead Rush - May 21, 2004 19:53
Seemed rather dull to me, I like the gas prices though

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