Splinter Cell Double Agent to Wii

Author Message
mxpx182
  • Total Posts : 1394
  • Reward points : 0
  • Joined: Dec 01, 2004
Splinter Cell Double Agent to Wii - Sep 09, 2006 12:38
Rampage is happy.

Now this is some big news if you ask me. And if those are wii screens, I no longer have any fears about wii games not looking nice enough.

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Splinter Cell Double Agent to Wii - Sep 09, 2006 17:46
Looks nice, being based on the GCN/PS2 build and all.
I wonder if it would' ve looked better if it was built for the Wii from start?
< Message edited by ginjirou -- 9 Sep 06 9:46:35 >

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: Splinter Cell Double Agent to Wii - Sep 09, 2006 18:39
Wow,first game that looks " next gen" .

Okay so it looks like a xbox 1.5 game.
But still.

It really looks great.







Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 09, 2006 18:44
Nintendo is doing one thing wrong and it' s doing it again actually - NO 3RD party Online support for now , which means those guys aren' t on equal terms with N' s 1st party devs - that' s lame.

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Splinter Cell Double Agent to Wii - Sep 09, 2006 23:11
Gotta spread the Splinter Cell lovin' ! Looks pretty much on par with the graphics shown for the orriginal Xbox. It' s definately the Chaos theory Engine. Looks good for a Wii game!
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Splinter Cell Double Agent to Wii - Sep 10, 2006 09:18
Awesome!

Well is looks way better than Chaos Theory on Xbox and that was one of the nicest looking games of the previous generation. The texture quality specifically is better than in any other Wii game we' ve seen so far.

It' s Ubisoft Montreal that' s doing the Wii version too which is a surprise. That' s definately good news!

The PS2 and Gamecube versions of Chaos Theory were a joke, the Xbox version was even nicer than the PC version. I think that the Xbox version was probably one of the crossover to next gen games alond with Black and RE4. This looks better than Chaos Theory on Xbox and DOES look next-gen. At least people can stop worrying about whether the machine is capable enough.

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 01:18
It' s said to be upgraded ps2/gcn version actually :)

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 01:26

The Wii version of Splinter Cell Double Agent is based on both the PlayStation 2 and GameCube builds, with enhancements made to gameplay and graphics.


Both builds? Wouldn' t the GCN build be enough?

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 02:19


ORIGINAL: ]GaNgStA[

It' s said to be upgraded ps2/gcn version actually :)


And?

I said it looked nicer than the Xbox version of Chaos Theory.

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 03:11
Well don' t take it personal - I' m saying it' s pretty bad since PS2 and GCN versions were always downgraded comparing to the one for Xbox.

If it looks worse than CT on xbox , than Ubisoft didn' t try hard enough.

I' ll hold my judgement untill I see some movies.
< Message edited by ]gangsta[ -- 10 Sep 06 19:11:32 >

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 22:27

ORIGINAL: Majikdra6on
[

Well is looks way better than Chaos Theory on Xbox and that was one of the nicest looking games of the previous generation. The texture quality specifically is better than in any other Wii game we' ve seen so far.




I highly disagree with that. I say it looks pretty much on par.
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

Abasoufiane
  • Total Posts : 2127
  • Reward points : 0
  • Joined: Sep 14, 2005
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 22:45

the Xbox version was even nicer than the PC version


if you' re talking about graphics, you' re definitly wrong

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 23:22

ORIGINAL: Abasoufiane


the Xbox version was even nicer than the PC version


if you' re talking about graphics, you' re definitly wrong


Obviously you aren' t playing your Xbox games in 480p.

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Splinter Cell Double Agent to Wii - Sep 11, 2006 23:58
So how do you guys think the Wii-mote will be used?

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 00:31
I just hope they can use it in a nice and fun way - some ways of using Wiimote have been just silly lately (FPP,Mario Strikers plays worse than on GCN pad , and all racing games are based on tilting the remote - it will work great for Excitetruck though)

Abasoufiane
  • Total Posts : 2127
  • Reward points : 0
  • Joined: Sep 14, 2005
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 00:48
Obviously you aren' t playing your Xbox games in 480p.

that is true , but still why would xbpx be better ?, and even that 480p it can' t match higher resolutions , antialiasing*4, and anisotropic*8... that least feature make distant textures clear wich is not teh case on xbox, i had both versions magik, and i don' t think 480p will change that!! it can' t make distant textures clearer, the xbox make them blurry + for those interested on pc you got higher FPS (with a good graphic card)

Eddie_the_Hated
  • Total Posts : 8015
  • Reward points : 15335
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 10:35
I think it looks way better than Chaos Theory in texture alone. The lighting is also way more dramatic.

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 11:48
Umm... I guess you guys haven' t played Chaos theory in a while-




< Message edited by Rampage99 -- 12 Sep 06 3:48:32 >
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 19:10
It' s hard to disagree - this game was so sharp that it was unbelievable.If Wii version doesn' t look as good , then fuck Ubi.

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Splinter Cell Double Agent to Wii - Sep 12, 2006 21:43
If it doesn' t look as good it' s because the Wii is a GC with an overclocked graphics card... The Wii version does look quite good but still really doesn' t surpass what was capable this gen in terms of graphics. Actually if I could point out the screens for the Wii version look basically the same as the original Xbox version of the game but filled with (you guessed it) bloom lighting. That' s basically all the Wii has done to surpass the GC in terms of gprahics... bloom lighting on everything.

I still want to see what they can do gameplay wise. If they get the controller to make the game better than it already is that would be reason enough to buy a Wii for me. If not I' m still putting a hold on purchasing the console.
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Splinter Cell Double Agent to Wii - Sep 13, 2006 02:37
the only thing I saw in Wii' s visuals , is bumpmapping in Mario Galaxy, sharp textures and bloom lightning.

While the clockspeeds are fast and the amount of RAM is nice - it seems like it' s GPU doesn' t have normal mapping and other technologies.
< Message edited by ]gangsta[ -- 12 Sep 06 18:38:44 >