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 Red Steel 2 walkthrough
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Virtua fighter 5

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Red Steel 2 walkthrough - Jun 02, 2009 18:29
 LoL, the hat still remains But FPS intereaction has been raised!!
Nitro

  • Total Posts : 11960
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Re:Red Steel 2 walkthrough - Jun 02, 2009 19:01
Intereaction eh? Did Nintendo coid that term or did you come up with it all by yourself?

Anyway, why would you care about a game like this? I thought you'd gone all soccer mom on us with Wii Fit and shit?!
immortaldanmx

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Re:Red Steel 2 walkthrough - Jun 02, 2009 19:59
Why would anyone care about this? Sequel to a garbage game.
Virtua fighter 5

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Re:Red Steel 2 walkthrough - Jun 02, 2009 20:15
Nitro


Intereaction eh? Did Nintendo coid that term or did you come up with it all by yourself?

Anyway, why would you care about a game like this? I thought you'd gone all soccer mom on us with Wii Fit and shit?!


Firefox already got there first but i could not be arsed to correct.

As for 'Soccer mom' You know dam well in into ubber Hardcore or casual games that's done properly.  Look at my Name for god sake!


Anyway, RS2 looks very promising both visually and gameplay-wise. Im  looking forward to it.


Virtua fighter 5

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Re:Red Steel 2 walkthrough - Jun 02, 2009 20:20
immortaldanmx


Why would anyone care about this? Sequel to a garbage game.


Good point, It was..

But when you realize it was an impossible goal to achieve, as the technology simply was not there... now it is.
locopuyo

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  • Location: Minneapolis
Re:Red Steel 2 walkthrough - Jun 02, 2009 20:47
lolololol I love how you pretend like the Wii is making big technological advancements
Virtua fighter 5

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Re:Red Steel 2 walkthrough - Jun 02, 2009 20:51
1 to 1 motion, not graphically duh!
locopuyo

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Re:Red Steel 2 walkthrough - Jun 02, 2009 20:56
lol, that's what they said when Wii first came out. And it still isn't 1:1 nub, the math is too advanced to explain to you anyways, continue living in your ignorant bliss
Virtua fighter 5

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Re:Red Steel 2 walkthrough - Jun 02, 2009 21:12
locopuyo


lol, that's what they said when Wii first came out. And it still isn't 1:1 nub, the math is too advanced to explain to you anyways, continue living in your ignorant bliss


You should of gone up on stage and explained to everyone then ! lol
choupolo

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Re:Red Steel 2 walkthrough - Jun 02, 2009 21:21
Didn't look like 1:1 in the E3 stage demo vid, but I'm in the vein hope that this was just a video issue.  To me it looked like slow movements weren't really matching and the fast movements just detected a tangential line based on your swing, rather than the swing itself.

I like the art style though.  Its about the only thing the Wii has going for it these days.  Muramasa and all...
<message edited by choupolo on Jun 02, 2009 21:22>
locopuyo

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Re:Red Steel 2 walkthrough - Jun 02, 2009 21:56
They need at least 2 or 3 more accelerometers to get close to 1:1, can't wait for E3 2011!
immortaldanmx

  • Total Posts : 2966
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Re:Red Steel 2 walkthrough - Jun 03, 2009 16:43
locopuyo


They need at least 2 or 3 more accelerometers to get close to 1:1, can't wait for E3 2011!

Great, now only $90 more per controller and the Wii might almost be playable.

Natal shit all over every other motion-control shown.
emofag

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Re:Red Steel 2 walkthrough - Jun 04, 2009 10:18
Give him some credit, Wii games are starting to look like late generation Xbox1 games now.
mastachefbkw

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Re:Red Steel 2 walkthrough - Jun 05, 2009 03:41

Give him some credit, Wii games are starting to look like late generation Xbox1 games now.

I have yet to see anything that looks even remotely like SC: Chaos Theory.
<message edited by mastachefbkw on Jun 05, 2009 03:42>
locopuyo

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Re:Red Steel 2 walkthrough - Jun 05, 2009 05:50
You would be pushing it saying they are starting to look like late Dreamcast games.
immortaldanmx

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Re:Red Steel 2 walkthrough - Jun 05, 2009 16:07
mastachefbkw



Give him some credit, Wii games are starting to look like late generation Xbox1 games now.

I have yet to see anything that looks even remotely like SC: Chaos Theory.


Chaos Theory looks better than half the games out this gen. And the team that made SC:CT is making Conviction, so this year should be great.
Virtua fighter 5

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Re:Red Steel 2 walkthrough - Jun 06, 2009 13:05
immortaldanmx


mastachefbkw



Give him some credit, Wii games are starting to look like late generation Xbox1 games now.

I have yet to see anything that looks even remotely like SC: Chaos Theory.


Chaos Theory looks better than half the games out this gen. And the team that made SC:CT is making Conviction, so this year should be great.


You guy talk absolute shit and have not a clue. Talking about some shit, dull, jerky, ugly-fest-western developed game.

Gun valkyrie (xbox. Sega)
Residient Evil 4 (GC, Capcom)
Ninja Gaiden (Xbox Temco)
F-Zero X (GC, SEGA/Nintendo)
Panzer Dragoon Orta (Xbox, Sega)
Gradius 5 (PS2, Treasure)

The three western Devolped games that do look awesome are:

Metriod Prime (GC, Nintendo)
Chronicles of Riddick: EBB (Xbox, Starbreeze)
Rogue Squadron II (GC. factor 5)

Fuck SC.. that just gave me a headache with its shitty 20fps.

<message edited by Virtua fighter 5 on Jun 06, 2009 13:07>
immortaldanmx

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Re:Red Steel 2 walkthrough - Jun 06, 2009 13:13
20fps? You shouldnt have been playing the GameCube version I guess.
Eddie_the_Hated

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Re:Red Steel 2 walkthrough - Jun 09, 2009 22:40
Huh.

It looks... good.

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