Food for Thought - Killzone 2 Surpasses Target Renders

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Eddie_the_Hated
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Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 17:24


Well I'll be damned...

LINK
<message edited by Eddie_the_Hated on Jan 18, 2009 17:25>
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Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 17:53
This game is going to feature heavily in my autobiography. Finished yet another preview yesterday - detailed breakdown of the beta maps, general multiplayer hints - which will be going live next week...

2pac
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 18:37
Are those stills from the HD version of the trailer ? Because as far as I remember the trailer was much better than those stills , but KZ2 does look like the best looking VG so far this gen ..
  [image]http://gdpit.com/avatars_pictures/animated/gdpit_com_45464555_806.gif[/image]

locopuyo
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 20:12
Thanks for the 320x240 screen shots taken with a camera.... NFL2k1 on the dreamcast looks like real football at that resolution..
"If you knew how good I am you would think I'm modest."

Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 21:55
this may be  my gayest post ever but...

bring back the boy band haircuts, bald space marines are in every game! why cant the soliders in this game be flamboyant and fabulous!!

Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 18, 2009 22:44
"Boy band's haircuts"? That dude in the third left image down has widow's peaks a foot long. Urrrgh.

Killzone 2 definitely isn't as Caucasian now as it was in 2005...

Eddie_the_Hated
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 03:42

Thanks for the 320x240 screen shots taken with a camera.... NFL2k1 on the dreamcast looks like real football at that resolution..

Don't thank me, thank GAF.

They're not a bad size to take an at-a-glance look at the game's progression.

You let me know how the screenies looks on your 10 1920x1200 rigs, smartass. ;P
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immortaldanmx
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 13:14
Killzone 2's textures look like ass. Watch the trailers on PSN, on a big screen, not these tiny vids on the net.
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_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 13:53
immortaldanmx


Killzone 2's textures look like ass. Watch the trailers on PSN, on a big screen, not these tiny vids on the net.


Some of them are great, others not so much. They're certainly not as crisp as those in the Gears games. Regardless though, the games user of shaders and post processing effects make it look amazing. It's the best looking FPS on consoles and it looks better than 99% of PC shooters too. An argument can be made for graphical superiority over Gears 2, but they're both really fucking impressive and it's a little pointless.

I think it's safe to say that they've created a far nicer looking game than we'd all expected. I played the beta and really enjoyed myself. It wasn't quite as satisfying as CoD4 but it was still badass. Stylistically the game reminds me of Quake II more than anything else. Killzone is what Quake IV should have been instead of the trash we were handed by Raven.

Oh and Edwin, it's it a little late to be previewing the beta maps now?

Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 14:42
It's not really a preview - title (assuming Adam doesn't doctor it) is "Killzone 2: 10 Ways Not To Get Your Butt Kicked". Hints and tips, in other words, including a painted overview of one of the maps.

_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 15:17
Ah gotcha...

In that case i'll be looking forward to reading said article.

Does Kikizo have it's review code yet? I'm going to be playing the games campaign mode sometime next week. I can't wait to get my hands on the bolt gun.

Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 15:23
Yeah, we gots da review code :D

Though I'm having a hard time getting it away from Adam, the grasping bastard. Can't blame him, really - whatever you might think of the game itself, the box is sexy as hell.

_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 17:24
Nice box huh?

Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 19:41
a review copy has a box?

Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 19, 2009 23:27
Silentbomber


a review copy has a box?


And how! Fucking thing could pass for a spaceship, with the amount of gloss they've dumped on it.

I've got hold of the actual disc but Adam's going to scan in the other press materials for you to goggle at. Bear in mind that this is the same press kit that went on Ebay to the tune of $589...

Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 20, 2009 03:03
i'll give you a tenner.

_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 20, 2009 10:42
Wasn't the pack that was sold on eBay was just a press kit with a preview build of the game?

Edwin
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 20, 2009 11:03

GrayFox
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 21, 2009 18:32
I think that it did surpass things in the target render but still there are things that are still better in the 2005 video. The overall view is that its better which is logical since technology advanced in those 4 years but still there are things that the ps3 is not capable of like the textures detail level.

Eddie_the_Hated
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 21, 2009 23:27

but still there are things that are still better in the 2005 video.

Well of course... but it's CG. It's not like anybody held it to that standard, and in every way short of texture resolution, it's surpassed it.

By and large though, proper lighting and filtering make or break a game's looks, over textural fidelity, especially in games with a darker palette.
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Agent Ghost
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 21, 2009 23:45
Next gen we won't have to choose.  PC is already there.
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Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 00:05
Is this Real Time?

The Intro Is Out, Impressive stuff.

locopuyo
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 00:52
Silentbomber


Is this Real Time?

The Intro Is Out, Impressive stuff.

No... You're an idiot.

"If you knew how good I am you would think I'm modest."

Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 04:36
i dunno, parts of that are heavly touched up but i do think some of at least is in engine.

choupolo
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 06:18
Either way, that intro is sick.

immortaldanmx
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 06:53
choupolo


Either way, that intro is sick.


Either way, the game still sucks.
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_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 22, 2009 08:39
Before the title it's CG, ...afterwards it's in engine. The transition to gameplay is superb.

 

Adam Doree
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 10:10

I've been putting off playing the review version until I can dedicate a weekend properly. I think I'll start it tonight but there's also the small matter of Street Fighter IV review disc. :P But you know what, last time I saw KZ2 properly was a long time ago and even back then it was looking like it could match the 2005 target render. From 2006:

"Today, Killzone 2 is without question the most visually striking game we have seen on any console. Seriously. And best of all, it's 100% the real thing. This, arguably, is the showcase that PS3 was made for... In motion, first-hand, this is a visual DEMON of graphical prowess."

Having said that, the latest FEAR2 build looks rather tasty also... ;-)

Vx Chemical
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 11:58
Oh my fucking god, that intro is amazing, it holds exactly what i want in a modern shooter

_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 13:34
Adam Doree


I've been putting off playing the review version until I can dedicate a weekend properly. I think I'll start it tonight but there's also the small matter of Street Fighter IV review disc. :P But you know what, last time I saw KZ2 properly was a long time ago and even back then it was looking like it could match the 2005 target render. From 2006:

"Today, Killzone 2 is without question the most visually striking game we have seen on any console. Seriously. And best of all, it's 100% the real thing. This, arguably, is the showcase that PS3 was made for... In motion, first-hand, this is a visual DEMON of graphical prowess."

Having said that, the latest FEAR2 build looks rather tasty also... ;-)


FEAR 2 is good, but not great. I guess if you loved the first game then you'll love the second, but i didn't and so don't. It's not bad though.



choupolo
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 19:11
I wasn't looking forward to FEAR 2 until I just played the demo on PC this minute.  Its awesome.  The engine is dated but they use their effects incredibly well.  Plus its a complete mind-fuck. Much more so than the Condemned games. 

Its also a bit less schizo than FEAR was, with a nicer blend of the action and spine-chills than before.  I think Monolith have done well and redeemed themselves after some poor expansion pack efforts.

Bearing in mind my PC is dated and being replaced soon - here are some screencaps.  AA is turned off for performance but the game runs very smoothly.











Mechs with miniguns are brilliant.
<message edited by choupolo on Jan 23, 2009 19:44>

Adam Doree
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 21:01
When I saw FEAR2 back in Dec - slightly above average, move on

When I saw it yesterday - OMFG wow. Looks like KZ2... MGS4 even... :P
<message edited by Adam Doree on Jan 24, 2009 18:38>

Eddie_the_Hated
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 23, 2009 22:22
Really? The engine looks dated, and I don't like the weapons.

I'll give it a chance, because I loved the first one, but from the perspective of having not yet played it, I couldn't rank it up there with MGS4, and what I've seen of KZ2.
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Silentbomber
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 24, 2009 04:31
link to good pc demo please.

choupolo
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 24, 2009 08:52
http://www.gamershell.com/news_67980.aspx

You'll find some decent mirrors here.

The base modelling, lighting, textures etc are failrly basic compared to KZ2, but their use of depth of field, motion blur, distortion and tone adds so much to the atmosphere and makes things feel tangibly surreal.  Plus the weapons actually have recoil causing damage to everything and anything - which I couldn't really sense from the KZ2 vids.

Its wont be everyones cup of tea as Majik said, but I loved FEAR - the last 30 mins of the game especially were epic.  And FEAR2 starts just as intense as FEAR ended.
<message edited by choupolo on Jan 24, 2009 09:02>

_Majik_
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 26, 2009 16:13
FEAR 2 looks dated. There's some really good use of shaders, blur and depth of field effects... but that's where it stops. The character models, interior environments and texture detail are sub-par in comparison. Even the PC version looks like ass compared to Killzone 2.

I didn't really like the original FEAR. It felt dated even then next to Half Life 2, Doom 3 and Escape From Butcher Bay and the weapon design was. A big deal was made about the AI, but i wasn't ever really impressed by it. The slow-mo gunplay was cool and it had some nice particle affects, but i found the storyline lacking and the whole thing a little washy.

The sequel starts well, although you don't get any idea of where the story is going, and the weapon design is infinitly better, but in terms of visual fidelity on all levels... Killzone 2 stops all over it...



I would qualify Killzone 2 with 'The best looking console game i've ever laid my eyes on...". In pure visual fuck-awesomeness terms, it's obviously not quite Crysis, because Crysis is just godly...



....but that isn;t to say i don't think there are areas where Killzone 2 shits all over Cryteks masterpiece. Art direction, character design, weapon design, animations, hit detection etc are all far superior. I'm even seriously impressed with Killzone 2's texturing... it's extremely good in almost every area.

Whether Killzone 2 is likely to be as popular as Halo 3 or CoD4 (Live) online is another question. PSN still has a long way to go to rival Xbox Live. It's also never going to seel as well as either game, but that doesn;t detract from the fact that it's arguably the most badass shooter on any of the consoles. Will they recoup their development costs in the first year? Probably not. It's never going to be as big as the Halo games or even the Gears games... which is a shame... but i couldn't care either way. As far as i'm concerned the whole 2005 trailer controversy has resulted in them pulling out all the stops and [probably] spending far more than they will have originally have budgeted, crafting an absolutely badass experience. 

Agent Ghost
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 26, 2009 16:24
They're using a custom engine that uses CELL for some of the graphical work.  Which means they have the luxury of using more memory for graphics than most PS3 games with are limited to 256MB of RSX.

It's going to be fucking awesome.
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mikayd2
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 30, 2009 17:54
This sucka told me I can't have cheese on my tacos.

immortaldanmx
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Re:Food for Thought - Killzone 2 Surpasses Target Renders - Jan 30, 2009 20:30
Are you attempting to troll? Youre failing at it. You know, just like everything else that actually has came from africa.

Racism Disclaimer: No, Im not saying "African-Americans". I mean anyone that was actually born in Africa and then came here to live off of welfare and date obese women.
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