Resident Evil 5 Demo (Japan) impressions and videos very soon.

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Johnny Jiron
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Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 00:30
Just downloaded it and got a little play time in. So I guess I'll give my play by play thoughts.

The download is under 500mb and went rather quick. First load is less than a second followed by a couple messages than a quick re5 title opening. Press start and you got that typical odd "Resident Evil 5" voiceover. In the main menu you got Play Game, Records(inaccessable), Leaderboards(inaccessable), Library(Inaccessable), Options(which has controller types [4total default is D]) and Credits. 

Hitting play game gives you 3 options Single Play, Co-op Online and Co-Op Offline. All open for use. No one has this yet so one of you get it so we can test some co-op. Anyways it gives you 2 missions (the two demontrated in all the videos Shanty Town and Public Assembly). Loading missions takes less than 10 seconds and than it begins...it looks supurb. I mean really really good. The controls take a little getting used to but manageble. However, in tight situations you may fumble a bit.

With setup D:
L trigger+R Trigger - Aim and Shoot/Throw
LT+A - Reload
LB+RT - Aim and swing machete
RB -Map
Y - Open inventory (does not pause opens mini menu that is easy to use but will cause problems for some)
B - Partner action (tell them to pick up something or to catch up or various context sensitive things
RT - Locate partner
X - Action button (open door, melee stunned enemy etc)

Now back to the game. The hud shows your life gauge, current gun, ammo, and remaining clips as well as your partners. Tucked off to the buttom right corner. And thats all there is in that front. Easy to read and understand.  As for the mission well i'll post videos up shortly but I'm sure you can find them online as well. I'll try several different methods and things to show how death is handled how much you may or may not need to watch your partner and various other things. I can say after oneplay through that is is very action geared, but very intense. Ammo is limited and the enemies are plentiful. You gotta play smarter than most shooters.

Sorry for the limited words but I'm no good at providing impressions. Hopefully someone else can do that but like I said i will provide some videos soon.


Eddie_the_Hated
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 01:10
I'll try to download it tonight. I'm not sure if I still have my JP account though.

I'll get a writeup done as soon as I can.
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Johnny Jiron
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 01:12
If you do, I'll probably be on if you wanna try out the co-op.


Eddie_the_Hated
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 01:18
It should be a late night for me. And we're in the same timezone. I think we should be able to make that happen. I'll get in contact with you somehow when I'm getting on.

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immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 03:37
Looking at your control setup it seems like it might feel like Dead Space. Would that be accurate?
I dont want to celebrate, I want to sell you hate.

Johnny Jiron
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 05:57
Yeah altho with subtle differences. I cant fully recall how dead space felt. You can't shoot and move here however. 

Anyways I have 2 videos but my flickr account only allows 150mb limit and these are a bit more than that. Any recomendations? I know youtube does widescreen but does it still butcher the quality? I may put them up there for now until a better solution is presented. They are in SD as I cant record HD at the moment.


mastachefbkw
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 15:37

You can't shoot and move here however. 
Do not want.

Silentbomber
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 16:33
not being able to move creates tension and makes the game harder. Its in there for a reason.

Agent Ghost
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 18:20
There are better ways to make the game more difficult without hurting the gameplay.
"This is sad. There's no other word for it. The person who invents a way to punch someone in the face over the Internet will make millions from the demand generated by people like this." Youtube comments

mastachefbkw
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 19:04

not being able to move creates tension and makes the game harder. Its in there for a reason.
Redundancy makes gameplay more enjoyable? This just killed multiplayer for me.
<message edited by mastachefbkw on Dec 06, 2008 19:06>

choupolo
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 19:30
In theory it sucks, but I got used to it in RE4 and it contributed to the game's character.

I heard you can now strafe and shoot though, is this right Johnny?

_Majik_
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 19:44
I'm waiting on your impressions Eddie :)

immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 20:44
Who cares. Shitty Jap game design is shitty.
I dont want to celebrate, I want to sell you hate.

Chimura
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 21:00
immortaldanmx


Who cares. Shitty Jap game design is shitty.



Still badass games though

canadagamer
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 22:21
This may be a dumb question, but I will ask anyway. Do u have to buy a second gold membership and set it up for the Japanese Region, or how do u get a Japanese Account to dl the demo?
Most wanted games:

Mass Effect
Assasins Creed
Crysis
Little Big Planet
Drakes Fortune
UTIII
Kane and Lynch
Heavy Rain
Alan Wake

Eddie_the_Hated
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 22:30
Yeah, sadly, you do.

Does anybody have a 48 hour trial? If so, I'll be able to do the review in a timely fashion. If not, it'll be after it becomes free to silver users.
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immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 22:38
Eddie_the_Hated


Yeah, sadly, you do.

Does anybody have a 48 hour trial? If so, I'll be able to do the review in a timely fashion. If not, it'll be after it becomes free to silver users.


Im PM'ing it now, Mr The_Hated.
I dont want to celebrate, I want to sell you hate.

Johnny Jiron
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 06, 2008 23:18
I set up a new account and it gave me a free one month gold account.

I don't think you can move at all while aiming...tho I keep finding a few new things with each play through. 


immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 07, 2008 01:18
Thats not tension, thats just homo. Did you get the PM, Eddie?
I dont want to celebrate, I want to sell you hate.

Agent Ghost
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 07, 2008 01:21
Can and Chim where is you been?
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Silentbomber
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 07, 2008 01:22
too much bother, im just going to wait untill its up on our servers.

Eddie_the_Hated
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 08, 2008 03:22
Those fuckers... they region locked the demo... I punched in my 48 hour trial, Courtesy of Dan, and I still got a little red X over the download area. I'm gonna pick up a one-month tomorrow, but it looks like they've caught on.
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immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 08, 2008 03:43
Well didaly-dayum. I was about to ask if anyone else wanted one, I have 4 more.
I dont want to celebrate, I want to sell you hate.

Eddie_the_Hated
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 09, 2008 20:50
Nope, no dice...

Ah well. Writeup the day after the demo launches then. ;)
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ginjirou
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 12, 2008 13:44
I want to try the demo but I'm not going to get a japanese account.
I've heard that you can download the demo on a PC and burn it to a DVD and it will work on any 360.
Here's a link explaining the stuff
http://digiex.net/games-downloads/768-resident-evil-5-demo-download-xbox-360-a.aspx
Does anyone here know if it works or if it's just a prank?
Meh, I'll just try it out... waste a precious DVD on nothing perhaps...

UPDATE:
Hey! It actually works!!!
I'm playing the  Resident Evil 5 demo.
On a European Xbox 360.
Without any mods whatsoever.
This is great!
<message edited by ginjirou on Dec 12, 2008 14:07>

Virtua fighter 5
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 12, 2008 18:04
Thanks for that! gonna try it out.. how you finding it anyhow?

EDit:

found the demo VIA megaupload here, for a much faster Download:

http://www.megauploadforum.net/viewtopic.php?f=52&t=13795&start=0&st=0&sk=t&sd=a&view=print
<message edited by Virtua fighter 5 on Dec 12, 2008 18:07>
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ginjirou
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 12, 2008 23:44
Hmm, short demo.
The inventory doesn't pause the game. Just like in Dead Space.
That's good for the scare but not so if you're clumpsy with the inventory.
But it lets you map four items/weapons to the d-pad so at least you can do some fast switching.
Aiming is not as accurate as in the old GCN versions. If that's because of the right thumbstick being used for aiming, or the design of the 360 thumbstick or because of the developers, I don't know.
Graphics are nice but disappointing considering the level of RE4's graphics on the GCN.
RE5 just isn't pushing the hardware in the same way.
Weapons are disappointing. Not the right feel.
Enemies are stupid and easy to kill, except for the tougher ones like the chainsaw guy.
Camera control doesn't feel very fluid. I much prefer to old RE4 design where you turned with the
left stick. Now you have to use the right stick for that like a normal 3rd person shooter.
Pace feels slow and the great panic feeling from RE4 never appears.
Feels much more like a normal 3rd person shooter than a survival horror game.
Overall disappointment.
Goodbye for some time.

immortaldanmx
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Re:Resident Evil 5 Demo (Japan) impressions and videos very soon. - Dec 13, 2008 02:51
The aiming would have to be a dev shortcoming, not the thumbstick. All of your control complaints sound like improvements to me, maybe its b/c of your fond memories of RE4. I guess Im going to have to give this a try.

Goodbye for some time? Youre leaving again?
I dont want to celebrate, I want to sell you hate.