Kikizo GTA IV Review

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Kelvinellenton
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Kikizo GTA IV Review - Apr 23, 2008 00:55
Does anyone know when it will come out? It says estimate 20th of April in the GTA IV " section" ...


alijay034
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RE: Kikizo GTA IV Review - Apr 23, 2008 04:48
29th April 2008


Just had confirmation that I may have mine before the weekend...

Kelvinellenton
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RE: Kikizo GTA IV Review - Apr 23, 2008 05:30
The review is coming the 29th? That' s certainly late(I think)

Are you getting the game Friday? Lucky B******


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RE: Kikizo GTA IV Review - Apr 24, 2008 23:27
I think the review will be Monday at the earliest Kelvin. Rock* will have strict guides as to when the reviews can be published, and Kikizo has a good relationship with them so what they say goes.
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Kelvinellenton
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RE: Kikizo GTA IV Review - Apr 24, 2008 23:28
Okay thanks


Kelvinellenton
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RE: Kikizo GTA IV Review - Apr 27, 2008 22:59
The Kikizo review will be coming between the 28th to the 29th


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RE: Kikizo GTA IV Review - Apr 30, 2008 20:20
Can I commend you guys on not reviewing yet.

It seems a lot of reviews were based on the behind-closed-doors previews that were obviously controlled by R*. I think one also mentioned they were still tweaking the game - this was probably even after it had gone gold.

In the light of noticeable difference between the two versions, where as previously it was always steadfastley held that they were identical, it seems that you' ve made the right choice here.

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RE: Kikizo GTA IV Review - May 01, 2008 00:08
Welcome to the forums Danny!

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RE: Kikizo GTA IV Review - May 02, 2008 16:25
The review is up now I see. They' ve scored it 10/10 in all categories.

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RE: Kikizo GTA IV Review - May 03, 2008 01:41
I would of give:

Graphics 8

10 for Graphics?? No way.. It would have been a technical Feat if it ran a lot smoother, really.... people want to continue to play 20-25 fps games?? If you give 10 for graphics Devs are just gonna get lazy and won' t Optimize sh.it.. The framerate runs just about ' forgivable' and the art direction isn' t exactly on the excellent levels of Mass effect or Mario Galaxy.

Sound 8

I' ll only give a game a 10 for sound if it included loads of minute attention to details. IE in SMG, Zelda and resident evil 4 where every different surface you walk on makes a different sound, when you go into water the ambient FX are muffled, when you are in enclosed spaces everything echo' s.. In GTA 4 there' s hardly none of this attention to detail, just over-used sound FX.. you can be totally head-to toe under water and still perfectly clearly hear conversions outside.. I wouldnt let that past testing stage, just lazy.. You walk on totally different surfaces and still the same foot-step sounds?? even through puddles and on metal stairs, all the same.. I' ll give it 8 because of its great use of licensed music and the voice acting acting is second to none.

Gameplay 8

10?? Yes, there are loads of gameplay elements included but Jezz, the fighting isnt nowhere near shenmue levels (where the fighting level ups and ability to learn moves?), the driving is still abit off IMO and the basic running and climbing isnt exactly on the same level as say Asassins.. There' s soo much more to improve upon, noway is it perfect.

Depth 9

Yes, the core is MASSIVE and the online play will last you ages (still not as good as PC GTA:SA multiplayer mods), but still, there' s not much growth in your characters abilities he seems to learn nothing throughout the whole game (unlike shenmue or that other open-world game that came on 360 with all the jumping and orbs n shit) and this is the reason why I wouldn' t give it a perfect 10/10 in depth.

Presentation 10

Yes I agree, this game has fantastic presentation.

Overall: 9.3


It' s an awesome game and all but 10/10 For GTA4 is wrong IMO, SOO many areas where rockstar could of improved this game and i get the feeling this will date very quicky.,
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RE: Kikizo GTA IV Review - May 04, 2008 05:09
I generally agree with most of what you' re saying, VF. But the points where I disagree are in art direction and sound. GTAIV doesn' t have the radically inventive art direction that is necessary in a science fiction epic like Mass Effect or a fantasy title like Super Mario Galaxy, but it is very thoroughly thought-out and implemented art direction with a consistent semi-realistic, stylized appearance.

The other thing is, I think the sound design deserves a bit more credit than you give it... I noticed in an online co-op mission that it did make a difference when our characters were running on metal staircases for example, the footsteps have the proper sound.

Also, I have to question your assertion that " he seems to learn nothing throughout the whole game" ... have you really advanced that far in the singleplayer in just a few days?

Otherwise, I tend to agree... GTAIV is great, but it' s not a perfect 10 and I don' t understand the seemingly hypnotic sway that it has on otherwise reliable game critics. It still has aggravating control issues... the minigames are rather stiff... But the writing is excellent, the satire is superb (although a bit sullied by the stubborn insistence on including very juvenile, crass and simpleminded jokes)... I' d give it somewhere in the range of a 9.4.

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RE: Kikizo GTA IV Review - May 04, 2008 05:11
Zoy, people are giving it 10, because reviewers are seeing that there are no perfect games.

This is simply the greatest game in 10 years, and im close to agreeing.

Zoy
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RE: Kikizo GTA IV Review - May 04, 2008 05:15
It' s true that there are no perfect games, but if critics are crediting the ambitious scope of GTAIV and forgiving certain shortcomings in its execution, then shouldn' t there be at least a handful of other games over the past decade that also received 10s?

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RE: Kikizo GTA IV Review - May 04, 2008 05:23

It still has aggravating control issues.


that alone should make it have less than a ten, the shooting system is not perfect as well, i Think a game that deserves a 10 should be Top notch (it doesn' t mean perfect) in everything it does, in GTA the controls are a bit clumsy and the shooting is not on par with the great shooters out there. So not a 10 for GTA 4 but something very close.
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RE: Kikizo GTA IV Review - May 04, 2008 19:45


ORIGINAL: Zoy

It' s true that there are no perfect games, but if critics are crediting the ambitious scope of GTAIV and forgiving certain shortcomings in its execution, then shouldn' t there be at least a handful of other games over the past decade that also received 10s?


Well we also gave Mario Galaxy and Orange Box 10s...

Joe Redifer
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RE: Kikizo GTA IV Review - May 04, 2008 20:47
You should give Super Monkey Ball on the Gamecube a 10 as well. Sure, it was a launch game for a system that is obsolete, but you should put up a review anyway.

choupolo
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RE: Kikizo GTA IV Review - May 05, 2008 01:31
I' m loving GTAIV, but I agree, I' m constantly fighting the camera and failing missions doing it at times. I dont know why Rockstar insist on implementing such clumsy schemes in their games. It was the same with Manhunt.

Its the way the R analog stick can pan the camera round if you hold it, but if you let go it springs back half way.

If the L stick turned with more sensitivity, and the R one was purely a look/aim function it would' ve been better imo. Still its definitely an improvement over Rockstars other 3rd person action games.

I also think some of the missions are more interesting than others. Some of the early find and fetch missions are a little dull and dont seem to have that much reward in terms of story pregression or character development. They feel like fillers.
< Message edited by choupolo -- 4 May 08 17:32:32 >

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RE: Kikizo GTA IV Review - May 05, 2008 01:49
Yeah the camera really sucks. Especially if you try to rotate the camera and it seems to get stuck halfway like you were saying choupolo.

I would take marks off for control if I was grading that seperately, but overall I' d still give the game a 10, 9.5 at the lowest. I' m not the type to look for a perfect game. Modern games cannot be perfect. You want to see perfection? Play Geometry Wars: Evolved. That game does everything it' s supposed to do perfectely.

There are so many unique things about GTA4, and they' re done so well, that you can' t deny how great it is. Compare this game to any other game. In no game do you have the freedom or possibilities that this game presents. I' ve seen a lot of 10' s and none of them have the depth, innovation and just pure fun this game/series brings. Not to mention the humour. They were able to be funny and serious at the same time. No other game does this the way GTA4 does, except GTA3.

The style is great, this isn' t a fantasy game so you' re limited in this respect. Rockstar was able to give us a stylistic game without taking away from the atmosphere of a ruthlessly violent city.

< Message edited by agent ghost -- 4 May 08 18:35:13 >

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RE: Kikizo GTA IV Review - May 05, 2008 02:09
The camera is annoying when your driving and trying to look behind you. Why not just use the same method as that in games like Project Gotham?

Kelvinellenton
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RE: Kikizo GTA IV Review - May 05, 2008 02:20
I don' t know about the 360 version but why don' t you just push R3 to look behind you?


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RE: Kikizo GTA IV Review - May 05, 2008 04:11
that' s what i don' t understand about rockstar in GTA , why can' t they replicate close enough the same systems that worked so well in other popular games, they did an amazing job in so many areas that are much more complicated but they failed, relatively speaking, in some others.

VF, i don' t agree with you at all, , an 8? are u kiddng me ? this game looks freaking amazing, the most impressive 360 game so far and please stop that bullshit about 25 fps, most people are totaly ok with 25-30 in that kind of games as long as the graphics are that great. don' t think that rockstars were lazy, with the 360 hardware , it is not posqsible to have that graphic quality at 60 fps, that' s just plain impossible no matter the developers skill, i can barely believe it is running on 360 as it is !

The art is also amazing , of course it' s no mass effect or mario galaxy, what kind of stupid comment is that? the game is very stylich, and very atmospheric , the city just feels real, the character design is also great a,d the color filters used sometimes are amazing, sometimes it gives a painting look when that blue filter is used, in the morning... VF you always succeed on getting on my nerves.
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Agent Ghost
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RE: Kikizo GTA IV Review - May 05, 2008 04:23
Graphics aren' t the only thing that determin frames per second. In a game like GTA, you' re constantely reading off the HDD and have a lot going on to keep the CPU busy, memory bandwidth is also a huge factor. Performance should be measured seperately from graphics. Which has more to do with the console than the game. The graphics are beautiful, even if the 360 is a bit too slow to handle the game.

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RE: Kikizo GTA IV Review - May 05, 2008 04:46

Well we also gave Mario Galaxy and Orange Box 10s...


Right on, Adam! As I continued to ponder the subject last night I thought Orange Box should be right up there too. I can' t comment on Super Mario Galaxy as I haven' t played it, but it seems excellent and fully realized as well.


Which has more to do with the console than the game. The graphics are beautiful, even if the 360 is a bit too slow to handle the game.


I think it has to do with the developers as well as the console. For example, Double Dragon on XBLA has unforgivable slowdown... since it' s an older and much simpler game, it has to be on the developers for not optimizing the emulation correctly.

Now obviously the scope of GTAIV is much more grand and ambitious, I' m just saying it isn' t always about the console' s limitations and clearly there are some development teams that are more skilled than others. Rockstar excels at certain aspects (I' m really impressed with the appearance and behavior of the water in GTAIV, for example)... while other features they seem to greenlight if they only " kinda" work. Anyway, I don' t mean to belabor the point, it' s a great game, just not quite a 10 to me. I wonder if more people will agree in a year and a half or two years when the next installment comes out... " Rockstar has really improved on all the problems in GTAIV!"
< Message edited by Zoy -- 4 May 08 20:51:26 >

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RE: Kikizo GTA IV Review - May 05, 2008 05:19
Visually the weather effects, lightinga nd colour palettes are spot on. The aliasing and occasionally muddy textures are forgiven because of the sheer scope of the game. The draw distance is fine, as is the minimal pop in. It' s a little too dark at night sometimes though, but that' s can' t really be avoided.

The bridges look phenomenal at night though and the particle effects are superb. I think the most impressive thing is how they' ve handled rain. Not only can you see where the wind is blowing strongly but the transfer from dry to wet surfaces is perfect. People even run to get out of the rain, ...get their umbrellas out etc... it' s fantastic.


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RE: Kikizo GTA IV Review - May 05, 2008 05:26
I think the loss of traction for cars is a bit exagerated in the rain, but there isn' t anything wrong with that.

The graphics are worst inside dark buildings. The lighting is reallly bad there. Just try to avoid looking at the shadows on the wall.
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RE: Kikizo GTA IV Review - May 05, 2008 05:35
I had to change the in-game contrast but after that the darkness level was ok. For me the graphics look their best when looking over large distances, especially over bridges at night.

Sometimes I cant quite look at characters faces in cutscenes on the other hand, because the lighting sometimes makes them quite ugly. Niko' s not the best looking chap in the first place. Looks a bit like one of the chuckle brothers, y' know the short skinny one.


< Message edited by choupolo -- 4 May 08 21:37:35 >

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RE: Kikizo GTA IV Review - May 05, 2008 07:23
10 in every respect? C' mon!

It' s a good game, even great but graphics alone are NEVER 10, clipping, zigzags (I own the PS3 version) all over the place and pop-ins...?

Also: All cars control likes sofas!
After a while you get used to it, but driving fast in Liberty City is almost impossible and cornering at high speeds... you got to invest a lot of time to perfect your driving skills... it' s a little too hard for my taste.
< Message edited by polymorphy -- 4 May 08 23:37:10 >
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RE: Kikizo GTA IV Review - May 05, 2008 07:38

10 in every respect? C' mon!

It' s a good game, even great but graphics alone are NEVER 10, clipping, zigzags (I own the PS3 version) all over the place and pop-ins...?


Yep.. nothing Amazing (and runs below average, did i mention this before)


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RE: Kikizo GTA IV Review - May 05, 2008 07:40

Niko' s not the best looking chap in the first place. Looks a bit like one of the chuckle brothers, y' know the short skinny one


Hahaha! good one.


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Iad umboros
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RE: Kikizo GTA IV Review - May 05, 2008 08:37
Welcome Polymorphy.

To VF5 - surely if anything in the game is a 10, it *HAS* to be the sound! Soo many radio stations, the best voice acting ever, and they even manage difeerent dialogue runs when you repeat missions? The sound in GTA for me defines the series.

Edge also gave it 10, and I can' t think of more than 3 other games that got this score in Edge. Great review Adam.
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RE: Kikizo GTA IV Review - May 05, 2008 09:29


ORIGINAL: polymorphy

10 in every respect? C' mon!

It' s a good game, even great but graphics alone are NEVER 10, clipping, zigzags (I own the PS3 version) all over the place and pop-ins...?

Also: All cars control likes sofas!
After a while you get used to it, but driving fast in Liberty City is almost impossible and cornering at high speeds... you got to invest a lot of time to perfect your driving skills... it' s a little too hard for my taste.


I disagree with this. I think the controls control pretty well. Obviously you can' t take corners going 60 mph. Why would you be able to? You shouldn' t be able too. Your cousin' s car is a crappy beater, it sucks driving it because it is a crappy car. The better cars are a lot more fun to drive. The only thing I don' t like about the driving is how slow the camera moves using the right joystick. It wouldn' t have been hard to have a sensitivity option for it. It moves way too damn slow.


I don' t think the sound should get a 10. Sure, the game has excellent voice acting and tons of different sounds, music, talk radio stations, ect., but the sound engine itself sucks. There aren' t echo' s or anything, everything always sounds the exact same no matter where you are. It doesn' t make very good use of surround sound either. The engine has questionable audio positioning.
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RE: Kikizo GTA IV Review - May 05, 2008 10:44
Either everyone has been play way to many FPS games or simple can' t bothetr to learn a new control system. Been playing this with ease on the controls. I think they work fine. Car handle depends on the car used. The muscle cars handle like shit but get in a car like the Comet and your whipping around corners at 40 50 or 60 MPH. I turn off auto aim fuck that shit free aim all the way and you' ll rack up kills like this:

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RE: Kikizo GTA IV Review - May 05, 2008 14:33
I' ve gone to the First person car view as of late and it really helps when driving quickly and weaving through traffic etc. That said, you do lose a bit of the fun that you get watching pedestrians and the overall flow of whats happening around you. However, it really does make the city feel huge, especially with the buildings and bridges towering around you.

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RE: Kikizo GTA IV Review - May 06, 2008 22:33
I think Kikizo and most other reviewers should ditch the subscores (graphics, sound, etc) and just go with one final score. Heck, most of the time they don' t even have a relation to the final score so why the hell are they there? A great game is more than the sum of its parts, GTA4 is definitely one of them.

The more you break something down, the more you are likely to over analyse something and miss out on seeing what really makes it great.

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RE: Kikizo GTA IV Review - May 07, 2008 00:02

Niko' s not the best looking chap in the first place. Looks a bit like one of the chuckle brothers, y' know the short skinny one.


Hahahahaha!



10 in every respect? C' mon!

Yep.. nothing Amazing (and runs below average, did i mention this before)


A 10 out of 10 game doesn' t mean the game is perfect. It means that the few flaws the game has are outweighed by it' s enormous entertainment value.

Oh... and VF? Quite frankly, what the were you expecting with the framerate? Your argument against the game in that regard is downright thick. That' s like saying that Crysis' s performance and graphics are poor because it won' t run on " very high" , with high anti-aliasing and high anisotropic filtering at a high resolution.

It' s a hardware issue, and if they' d waited another six months, on top of the six they already added on to optimize the PS3 version, to release a game that has been in development since 2004, they could have added five or so frames per second to the title. Try rationalizing that decision to Take-Two stockholders, and the gaming public at large.

The game' s fantastic, and I think you' re nitpicking.

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RE: Kikizo GTA IV Review - May 07, 2008 00:46
@VF5
What again was your opinion on the framerate issues of Mario Kart Wii in online multiplayer?

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RE: Kikizo GTA IV Review - May 07, 2008 01:50

Oh... and VF? Quite frankly, what the were you expecting with the framerate? Your argument against the game in that regard is downright thick. That' s like saying that Crysis' s performance and graphics are poor because it won' t run on " very high" , with high anti-aliasing and high anisotropic filtering at a high resolution.

It' s a hardware issue, and if they' d waited another six months, on top of the six they already added on to optimize the PS3 version, to release a game that has been in development since 2004, they could have added five or so frames per second to the title. Try rationalizing that decision to Take-Two stockholders, and the gaming public at large.

The game' s fantastic, and I think you' re nitpicking.


I don' t care about the politics, all i know is this game runs at the lower end of the framerate scale.

As for telling me this game is fantastic, i already knew that a good 2 weeks before you as i was playing through it.. And your being thick for expecting everyone to have the same opinion about the game. Ive give very valid reasons why i wouldnt give its graphics a 10/10. (or the whole game either)




@VF5
What again was your opinion on the framerate issues of Mario Kart Wii in online multiplayer?


Why, are their known issues?? im not aware?

Ive not experienced any

Then again, MK Wii does supports 12players online @60fps and with all the chaos of the shells and shit flying around the tracks i do expect that to put alot of strain on the old Hardware.. So i wouldnt be suprised if there was the occassional issues, but it would be Unlike Nintendo to have took a blind eye to them and left the tracks in the multiplayer modes (they took certain Online tracks out of the DS version because they where to Constraintive)..
< Message edited by virtua fighter 5 -- 6 May 08 18:01:21 >
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RE: Kikizo GTA IV Review - May 07, 2008 03:29
I' m I the only person in this world that knows the difference between you' re and your?
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RE: Kikizo GTA IV Review - May 07, 2008 03:32
the " ' " and the " e" . Yup your correct you' re thought on the subject is true. People need some spelling lessons. I blame the laziness in public schools.

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RE: Kikizo GTA IV Review - May 07, 2008 04:37
Gets on my nerves too, but I dont tend to say anything as English is not the first language for many here.

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