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 Ikaruga Review
Change Page: < 12 | Showing page 2 of 2, messages 21 to 24 of 24
Author Message
Evilkiller

  • Total Posts : 660
  • Joined: Mar 25, 2005
  • Location: Germany
RE: Ikaruga Review - Apr 10, 2008 14:24
I hate all of you who got rotating screens
Virtua fighter 5

  • Total Posts : 1327
  • Joined: Mar 31, 2007
RE: Ikaruga Review - Apr 11, 2008 00:58
Nice


( locopuyo )\
< Message edited by virtua fighter 5 -- 10 Apr 08 16:59:41 >
locopuyo

  • Total Posts : 3138
  • Joined: Jan 10, 2005
  • Location: Minneapolis
RE: Ikaruga Review - Apr 11, 2008 13:58
Anyone else find it funny when they flash a paragraph long story for 2 seconds on screen between stages? I love the bad translations too lol. It is like they just had the programmers use their best guess.
Terry Bogard

  • Total Posts : 3915
  • Joined: Apr 29, 2003
RE: Ikaruga Review - Apr 11, 2008 23:10
As much as I LOVE Ikaruga, sometimes 2-Player co-op is damn near unplayable on Xbox Live. I spent most of last night playing 2-player co-op with different players and the lag was wrecking us. The game' s challenging enough as it is, but with the lag affecting the timing I kept getting blown up because of the one-to-two second delay when trying to switch polarity.
Change Page: < 12 | Showing page 2 of 2, messages 21 to 24 of 24

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