65nm Arrive?

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Mass X
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65nm Arrive? - Sep 29, 2007 09:19
One might think so...



Also I updated the halo 3 review thread with news of it not running in native HD...just didnt wanna create a new thread for it....

Eddie_the_Hated
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RE: 65nm Arrive? - Sep 29, 2007 23:18
The title' s about 65nm architecture, the link is to Halo running 2 frame-buffers...

Wha?

And the answer to the thread question is soon... very soon.

Nitro
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RE: 65nm Arrive? - Sep 29, 2007 23:22


ORIGINAL: Eddie_the_Hated

And the answer to the thread question is soon... very soon.


Or even already...

Eddie_the_Hated
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RE: 65nm Arrive? - Sep 29, 2007 23:35
The rat-bastard calls himself an " avid hardware geek" and goes and voids his warranty, but doesn' t pop the X-Clamps to check & photograph?!

Gah!

_______________________

Edit: UPDATE
< Message edited by eddie_the_hated -- 29 Sep 07 16:13:06 >

Mass X
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RE: 65nm Arrive? - Sep 30, 2007 03:03
Oops my bad, that link was from the other thread.

Agent Ghost
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RE: 65nm Arrive? - Sep 30, 2007 04:05
It seems like the Halo edition consoles are the first to have the new chip.
Although it doesn' t seem to be all of them.
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choupolo
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RE: 65nm Arrive? - Sep 30, 2007 04:20
So what discernable difference is this going to make for 360s? Will less heat equal less noise? Will they unlock overclocks for games in the future?

Agent Ghost
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RE: 65nm Arrive? - Sep 30, 2007 04:35
All 90nm 360' s are defective, because the motherboards are made from a cheap material that basically melts from the heat. The 65nm version is expected to fix all these problems by having a quality mobo installed, in addition to producing less heat.

Don' t bother buying a new 360 if yours still works, but when it dies (and it will) make sure you get a newer 65nm one if you don' t want to bother with MS replacement program.

But they will make less noise, for one thing they will require less cooling and they will also use a better disc drive, which is the source of most of the noise for Xbox 360' s.

No they won' t unlock overclocks.
< Message edited by Agent Ghost -- 29 Sep 07 20:36:50 >
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Eddie_the_Hated
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RE: 65nm Arrive? - Sep 30, 2007 08:46

It seems like the Halo edition consoles are the first to have the new chip.
Although it doesn' t seem to be all of them.

Everything after a certain serial number. It' s in the 700s if I remember correctly.


All 90nm 360' s are defective, because the motherboards are made from a cheap material that basically melts from the heat. The 65nm version is expected to fix all these problems by having a quality mobo installed, in addition to producing less heat.

Actually, the major design flaw was in the " X-clamps" holding the GPU and CPU to the mobo, not the motherboard itself. The GPU (it' s usually the GPU at any rate) becomes far too hot (it' s itty-bitty heatsink blows), and because of the strain being put on the motherboard by the clamps, combined with the already hot GPU, the board warps slightly in that spot, creating a sort of dip that disconnects part of the GPU, and gives you a failure. Replace the X-clamps with a specific set of nuts, bolts and nylon washers and the RROD of death is a thing of the past. If not, your box is one of the 2-3% of 360s that are dieing of normal causes.
< Message edited by eddie_the_hated -- 30 Sep 07 0:54:15 >

Agent Ghost
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RE: 65nm Arrive? - Sep 30, 2007 11:50
The X-clamp is involved but a motherboard is not under any circumstances supposed to melt. Changing the X-clmp can minimize the problem by holding the mobo in place, but the motherboard is still not rated for the high temperatures the 360 can reach.
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Eddie_the_Hated
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RE: 65nm Arrive? - Sep 30, 2007 22:23
Correct, but it doesn' t melt. It warps, which is different. There' s no really good way to explain it, other than it sort of bubbles around the GPU concavely. A melted motherboard is for all intents and purposes, toast. A warped motherboard can be re-warped back into place. If you' re brave enough to replace your x-clamps the minute you get your 360, the chances of you getting a heat-related GPU connection failure are slim to none. These are the figures Xbox-Scene (one of the sources of the X-Clamp mod) has pulled together.


Current results:

1. Fixed the 3RLOD. No issues at all now, no freezing, works fine: 770 consoles.
2. Fixed the 3RLOD. Video still freezes occasionally: 18 consoles.
3. Mixed results. Sometimes works with no 3RLOD: 8 consoles.
4. Did not fix the 3RLOD: 67 consoles.

I did some quick number crunching, and the results show that almost exactly 90% (89.5 to be exact) of the boxes that had the clamp mod performed were brought back to a usable state. (not counting the 3rd result)

The Elites were using the redesigned " Zephyr" motherboard, who' s differences (structurally speaking) were a couple holes for the new heat sink. No change in how the actual materials that made up the board.

The boxes still red-ring.

The " Falcon" 65nm was redesigned, however there was no change in the quality of the motherboard components. Same company making ' em, same company designing ' em. And yet, they' re still more reliable.

In the end, it all boils down to the X-Clamps. Yes, there are other slight manufacturing and design flaws that help your box on its way to a red-ring, however it' s Microsoft' s 15 cent x-clamps that are costing them over a billion dollars.


Agent Ghost
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RE: 65nm Arrive? - Oct 01, 2007 02:53
" The " Falcon" 65nm was redesigned, however there was no change in the quality of the motherboard components. Same company making ' em, same company designing ' em. And yet, they' re still more reliable."


I seriously doubt that. It may be the same company but the entire mobo layout is different. The whole point of going 65nm is to save money on the chip and streamline the board for more cost reduction. It' s expensive to make these types of design changes, Ms wanted to wait untill they were going to 65nm to fix these issues, as opposed to making two changes instead of one.

By the way something doesn' t have to liquify to melt, if it warps it' s starting to melt. It warps because it' s getting too hot and it starts to change from a solid to a liquid. It' s not hot enough to go all the way but it' s melting none the less. The X-clamp is an effective fix for the symptom not the problem.

Besides there are cases where the board warps way from the chips near the edges. They' re clearly using a board rated for lower temperatures.

Bottom line: The 90nm 360' s are deffective, the 65nm 360' s won' t be (hopefully).
< Message edited by Agent Ghost -- 1 Oct 07 4:09:34 >
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Eddie_the_Hated
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RE: 65nm Arrive? - Oct 01, 2007 09:42

Bottom line: The 90nm 360' s are deffective, the 65nm 360' s won' t be (hopefully).

In the end, that' s the only thing that really matters anyway.

gamer4eva
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RE: 65nm Arrive? - Oct 01, 2007 21:50
M$ better do something quick. People out there who have gone through 3+ 360' s.

Atrocious.

Ornodeal
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RE: 65nm Arrive? - Oct 01, 2007 22:04
All 360s are defective. The flap that covers the two USB ports on the front of mine doesn' t spring back shut anymore. Terrible build quality.

mastachefbkw
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RE: 65nm Arrive? - Oct 02, 2007 06:06

All 360s are defective. The flap that covers the two USB ports on the front of mine doesn' t spring back shut anymore. Terrible build quality.

How did you manage to lose the springs? I dropped my 360 right on its face plate and that was the only part of the face plate that didnt break



M$ better do something quick. People out there who have gone through 3+ 360' s.

Atrocious.

Lucky for MS, while their 360' s were/are breaking the other consoles have nothing to offer as far as games go.