The New Nintendo

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f3hunter
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The New Nintendo - Jul 13, 2007 02:36
A lot of hardcore gamers seem to be a little lost with the situation at Nintendo, no?

It seems hardcore gamers just can' t get what Nitnendo are playing at. Im hearing people call Nintendo ' out of sight' and have ' lost the plot' .

My Theory.

Not quite, actually Nintendo are soo on the ball and on a totally different level to their competition. While the others fight out for the visuals with same generic gameplay, Nintendo are on the roll of finding the Next level of gameplay. Sure it seems gimmicky at times but its sure starting to come through nicely (See this for an example) The ' Next level' of Control could very well be fully realised in time for Nintendo' s Next console.

By this time, i predict Developers of 360, PS3 games will be bored to death of trying to make the prettiest FPS and actually want to expand the gameplay aswell as visuals and immersion. This is where Wii 2, comes into play. With state-of-the-art horsepower, hardware, software (Online Media ect) AND fully realised Next generation gameplay as standard, Wii 2 will be Irresistible to these developers and Both PS3' s and Xbox 360' s predecessors (unless they blatantly copy, which would be very hard due to patency) will be left in the dark.

My advise to people doubting or Hating on Wii,, Don' t worry about it, just continue to enjoy your GOW' s, GRAW' s ETC (like i am) until you play the Proper Next generation versions on Wii2.


ginjirou
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RE: The New Nintendo - Jul 13, 2007 02:46
You argue almost as gameplay can' t be innovated without a new controller.
A new controller offers new possibilities but at the same time, the weakness of the Wii hardware limits some possibilities.
Showing the video of Metroid Prime sure sold the Wii to me.
But then what? What' s after Metroid Prime? Lots of ideas with potential, but until those great ideas have become more than just ideas, I will be slightly sceptical about how appealing the Wii really is to hardcore gamers.
Just as people can be bored with generic gameplay, one can be bored with generic control schemes.
The Wii-mote is fresh now, but in the future when all genres have been done with the Wii-mote the gameplay is the only thing that can change, unless they release some further moronic peripherals.
And that' s when the Wii shows its ultimate limits. That' s when every hardcore gamer will start asking themselves, why didn' t they make the Wii more powerful so that it could bring innovative controls AND innovative gameplay?
The Wii-mote itself and Nintendo' s ideas are not bad. They' re great. What' s bothering me and many others is the limitations of the Wii hardware. Powerful hardware effects more than just graphics.

Eddie_the_Hated
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RE: The New Nintendo - Jul 13, 2007 02:50
Dozens of Party Games = Innovation = A massive gap in logic.

f3hunter
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RE: The New Nintendo - Jul 13, 2007 03:00

Dozens of Party Games = Innovation = A massive gap in logic.


Thats ignorance, lack of understanding and not taking into consideration what ' Hardcore' games can benifit from more interatve controls. .And not even watching that Prime Demonstation i linked above for abit of inspiration

ginjirou

I know exactly where your coming from, this is why i say hardcore gamers should leave Wii until Wii2. It' s obvious Wii is just a stepping stone for Nintendo to realise next level game play and as you say its a bumpy ride but i believe things will prevail.

Take The Balance board for example, Right away You have a peripheral that can take Skateboard, Snowbaording games to the next level, never mind the other genres it has the potential to drastically enhance.

When i think of future gaming, i sight virtual reality, being physically more involved with the game, not sitting down with a dual-stick in my hand.
< Message edited by f3hunter -- 12 Jul 07 19:12:16 >

ginjirou
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RE: The New Nintendo - Jul 13, 2007 03:07

Take The Balance board for example, Right away You have a peripheral that can take Skateboard, Snowbaording games to the next level, never mind the other genres it has the potential to drastically enhance.

It' s a really great idea for a peripheral, but it could' ve been done on a powerful console too. Which is why I' m annoyed with the Wii' s limited hardware. They could' ve done a powerful console too. I' m no graphics whore, I mean I still play my Saturn. But power can never be a bad thing you know
But I' m buying a Wii anyway because, as always:
Nintendo has some games that I must play, regardless of the graphics. I' m just a little sad that we hardcore gamers must give a way a whole generation of Nintendo gaming to the non-gamer community. Nintendo better compensate with some really high quality gaming, but so far.... Metroid Prime is it.
From this day on, I will not call the Wii, Wii anymore.

To me, it' s the Metroid Prime 3 Machine.

nekkid_monkey
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RE: The New Nintendo - Jul 13, 2007 03:14
Nintendo knows what they' re doing. All these hardcore gamers are whining, " Why isn' t Wii more powerful? Blah blah blah."

Hardcore gamers are going to buy the console as long as they keep releasing Mario, Zelda and Metroid. They' ll bitch and moan, but at the end of the day they' ll do what it takes to play the franchises they love, and Nintendo knows it. They' ve already got you, why focus on selling to the people they' ve already hooked? That' s what they tried to do the last two generations and failed...horribly.

The Wii is gimmicky, yeah. Gimmicks work, that' s why companies use them. The Wii looks fresh and new compared to the PS3 and 360. They other guys are sequels, the Wii is a whole new story.

What hardcore gamers forget is that there' s a whole lot of people out there who don' t play the games you love. A person who wasn' t interested in FPS' s last generation isn' t going to crazy for Killzone2, no matter how pretty it looks. They' ll look at it and say, " oh, it' s one of those shooting games" and pass right on by.

By doing something different, they' re attracting a different (and much larger) audience. It' s actually quite brilliant. They' re not trying to attract Sony and MS customers anymore, they' re creating their own unique userbase.

ginjirou
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RE: The New Nintendo - Jul 13, 2007 03:19

What hardcore gamers forget is that there' s a whole lot of people out there who don' t play the games you love. A person who wasn' t interested in FPS' s last generation isn' t going to crazy for Killzone2, no matter how pretty it looks. They' ll look at it and say, " oh, it' s one of those shooting games" and pass right on by.

By doing something different, they' re attracting a different (and much larger) audience. It' s actually quite brilliant. They' re not trying to attract Sony and MS customers anymore, they' re creating their own unique userbase.

Nintendo is doing great things for the industry and for videogaming as a media.
But to put things simple, why should I as a consumer care about what other consumers want?

If I like hamburgers and I want a a hamburger at McDonalds thenI better get a freaking BigMac!
It doesn' t matter if the rest of the world wants salads, which seems to be the trend. I still want my damn hamburger!
Sure, they can innovate the hamburger with some new salad and wireless dressing. But they better keep the meat in there!

I WANT MY MEAT!

Vx Chemical
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RE: The New Nintendo - Jul 13, 2007 03:42

Take The Balance board for example, Right away You have a peripheral that can take Skateboard, Snowbaording games to the next level, never mind the other genres it has the potential to drastically enhance.


If i wanted to snowboard or skateboard, id get one and go at it, your never going to get anything remotely like the real expirience standing on a board in your living room.

The Wii mote really isnt that great IMO, its all fine and dandy but there are as many games it doesnt work well for.

The rehash of party games upon party games is a valid complaint. I know your a rapid nintendo lover F3, so i understand its all good to you, and that you cant see any faults in what nintendo does, and i wont hold that against you.

Nintendo is doing whats best for profit (if they fully succeed) and thats catering to the people who havent bought a console before, thats a big market, and if you can keep them its great.

But most gamers are feeling abandoned by them, i guess only the die hard nintendo fans are keeping the positive thoughts. Most of nintendo' s new customers doesnt even know about E3.

Dionysius
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RE: The New Nintendo - Jul 13, 2007 03:53
Ginj, you owe a Saturn?!

How much do you want for it?!

ginjirou
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RE: The New Nintendo - Jul 13, 2007 03:56
Another Saturn

f3hunter
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RE: The New Nintendo - Jul 13, 2007 03:59
.

The rehash of party games upon party games is a valid complaint. I know your a rapid nintendo lover F3, so i understand its all good to you, and that you cant see any faults in what nintendo does, and i wont hold that against you.


Why do you have to swoop a conversion into such a low level.

I starting Liking Nintendo when i first brought a DS, before that I was not interested in the company, It' s the new creative Nintendo that got my respect and my tastes are vary more than just ' Hardcore games' .


Nintendo knows what they' re doing. All these hardcore gamers are whining, " Why isn' t Wii more powerful? Blah blah blah."

Hardcore gamers are going to buy the console as long as they keep releasing Mario, Zelda and Metroid. They' ll bitch and moan, but at the end of the day they' ll do what it takes to play the franchises they love, and Nintendo knows it. They' ve already got you, why focus on selling to the people they' ve already hooked? That' s what they tried to do the last two generations and failed...horribly.

The Wii is gimmicky, yeah. Gimmicks work, that' s why companies use them. The Wii looks fresh and new compared to the PS3 and 360. They other guys are sequels, the Wii is a whole new story.

What hardcore gamers forget is that there' s a whole lot of people out there who don' t play the games you love. A person who wasn' t interested in FPS' s last generation isn' t going to crazy for Killzone2, no matter how pretty it looks. They' ll look at it and say, " oh, it' s one of those shooting games" and pass right on by.

By doing something different, they' re attracting a different (and much larger) audience. It' s actually quite brilliant. They' re not trying to attract Sony and MS customers anymore, they' re creating their own unique userbase.


I did not want to touch the casual side of things but yes, Nintendo are doing a great job in this area.
< Message edited by f3hunter -- 12 Jul 07 20:01:29 >

Vx Chemical
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RE: The New Nintendo - Jul 13, 2007 04:05

Why do you have to swoop a conversion into such a low level.

I starting Liking Nintendo when i first brought a DS, before that I was not interested in the company, It' s the new creative Nintendo that got my respect as im a braod enough gamer than to just Hardcore games.


Why is it a low level, when its true?

I dont think the Wii is all that, like its been stated it takes more than a new control scheme to make a game great, and some of those things require more processing power.

There is a lot my variety in the games thats been released on the 360 than whats been released on the Wii. And looking a year ahead all i see from the Wii is party games with the exception of a few titles.

There is only so many ways to swing the wii in party games!

mastachefbkw
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RE: The New Nintendo - Jul 13, 2007 07:03
My question is, Why should I wait for a " wii 2" when you dont even know if there will be one? Second, How do you know it will have " state-of-the-art horsepower, hardware, software (Online Media ect) AND fully realised Next generation gameplay as standard" instead of doing the same crap they' re doing this gen?

Terrak
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RE: The New Nintendo - Jul 13, 2007 08:12
Wii 2 if its called that will probably have HD Graphics comparable to (but not better then) what the other two console manufactures come up with (thats my guess anyway). The Wii is a litmus test, as was the DS. Nintendo having ' lost' two generation in a row had to find some way to differentiate itself from its competitors, and building the most powerful console was not going to be it. Nintendo was trying to find a place for itself in the market, and with the DS and Wii they seem to have found it. Where sony and microsoft had taken the traditional route, Nintendo took a different route to seperate it from the rest - and by all accounts its working.

The reason why the Wii doesn' t have HD graphics currently is threefold
a) it would raise the cost of the console above the price casual gamers will bear
b) HD graphics adds alot to development costs - Wii development can be as low as one third that of its competitor HD consoles. That makes developing for the Wii more attractive proposition, especially considering most developers left Nintendo to develop for ps2, xbox1 in the previous generation.
c) Makes the developers concentrate of perfecting the motion control instead of producing state of the art visuals. In time they should have a better understanding of how to best utilise the Wiimote & motion controls/pointing so when Wii 2 arrives they can turn there attention back to creating state of the art graphics.

As f3hunter said, its a stepping stone. Its obvious not every developers has got it yet. Red Steel looked promising but fell flat, but games like the Godfather show the potential of the control scheme - there is still room for improvement and i have no doubt that over the next few years developers will get the hang of it. It would be ridiculous to assume that Motion Controls will be automatically perfected as soon as it is released. Its something that will take time. The Wii is the platform that will allow the developers the time to do this.

I agree totally with f3hunters statement though. I don' t think the Wii is suitable for most of the hardcore gamers here, but for me i still have high hopes that in time developers can show exactly what the Wii is capable of.
< Message edited by Terrak -- 13 Jul 07 0:47:32 >

Vx Chemical
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RE: The New Nintendo - Jul 13, 2007 17:02
I just dont see Wii controls as superior in anyway, for any games, its still falls short of a keyboard and mouse in regards of precision, and its cumbersome in some games compared to gamepads.

Its not superior, its just different, I imagine that Nintendo will follow suit next time, and release the wiimote as a periphial for the console instead of the primary control scheme!

ginjirou
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RE: The New Nintendo - Jul 13, 2007 17:55
I want brainwave controls. There' s already technology which you can use to control things with nothing more than your own thoughts. No more buttons at all
I hope Nintendo tries that with MiiTwo (Me too [:' (] )

nekkid_monkey
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RE: The New Nintendo - Jul 14, 2007 00:16


ORIGINAL: Vx Chemical

I just dont see Wii controls as superior in anyway, for any games, its still falls short of a keyboard and mouse in regards of precision, and its cumbersome in some games compared to gamepads.


That' s why they' re not focusing on the types of games that need a kb/mouse combo or a normal gamepad. You' ve got PC and the other consoles for that.



Its not superior, its just different, I imagine that Nintendo will follow suit next time, and release the wiimote as a periphial for the console instead of the primary control scheme!



I' d take that bet. I' d wager every console next gen will have full motion capabilty built in from day one, and Nintendo will stick to the Wiimote design the way Sony sticks to the dual shock. Why? Because people LIKE it.


You know what' s weird? " Hardcore" gamers are always whining that they want innovation, but everytime something really different shows up they cry and run back to the same stuff they' ve always been playing. To me, it seems " hardcore" gamers really just want sequels with better graphics and a few gimmicky gameplay touches added.

I' m glad Nintendo decided to buck the trend in gaming. Thank god Nintendo had the good sense not to follow suit. If they didn' t, the entire industry would turn into one big online shooter factory. Honestly, how many identical consoles do we need?

Eddie_the_Hated
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RE: The New Nintendo - Jul 14, 2007 00:43

Thats ignorance, lack of understanding and not taking into consideration what ' Hardcore' games can benifit from more interatve controls. .And not even watching that Prime Demonstation i linked above for abit of inspiration


I don' t like the word " hardcore" , I' ll be honest. It makes folks that play gears & Call of Duty out to be total planks who don' t know how to have a good time.

Your so-called " hardcore" games could benefit from more interactive controls sure, but I don' t want a hardcore game on the Wii. In fact, I could tolerate a console with the same " age-brackets" the Gamecube & N64 had primarily, I want a good platformer, or an excellent racer, or an on-the-rails shooter that works, or a decent FPS, or a cool puzzle game, or anything but party-games and trash movie-ports.

There' s tons of games that would never have been created unless Nintendo had said there would be motion control. That' s not innovative gameplay. That' s taking new technology, and finding some concept (however terrible) to wrap around it and sell.

Mario Galaxy, that' s innovative. Why? Because it could work just fine with a Gamecube controller, but it works BETTER with a Wiimote. Innovation, taking stock standard material and making it better.

Excite Truck? Yeah, it' s okay, but would it be just as entertaining with a Gamecube controller? Yup.

Super Smash Brothers? We' ve seen the akward control scheme you' re stuck using with the Wiimote. Is it innovative because it' s different? Nope.


ginjirou
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RE: The New Nintendo - Jul 14, 2007 00:50

Wii DSLite

Nintendo

Playing = Believing


It' s been a while since I wrote that. I have to do it from time to time in order to remember what' s so great about Nintendo.

immortaldanmx
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RE: The New Nintendo - Jul 14, 2007 03:23

That makes developing for the Wii more attractive proposition, especially considering most developers left Nintendo to develop for ps2, xbox1 in the previous generation.

Too bad low to nill 3rd Party sells on the console(and past nintendo consoles) drives developers away
I dont want to celebrate, I want to sell you hate.

Agent Ghost
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RE: The New Nintendo - Jul 14, 2007 06:41
I don' t blame Nintendo for taking the safe route. I just get annoyed when die hard Nintendo fans argue that Nintendo is making new headways with " innovation" . Or that they' re doing anything more than fitting in a niche market. Nintendo isn' t even competing against MS or Sony anymore, not like they used to. They created a new low standard and they' re gobbling up the marketshare. Nintendo did the cheapest thing possible, they took old components from last gen and repackaged it with a fancy controller, marketed as innovation so nintendo fanboys have something to talk about. When you think about it, all they did was take a giant shit on hardcore gamers who enjoy Nintendo games. Nintendo providing Wiimote functionality in the Wii is like giving someone a lollipop after they kicked you in the nuts. The Wiimote won' t change fuk all, if it was so great they would have given it along with a beefier console and price wii along with the 360 and PS3 range. Nintendo' s strategy has nothing to do with an " innovative" controller, it has everything to do with taking no risks and being cheap with development costs.

Innovation- The most misused buzz word in the industry.

What' s my point? Nintendo isn' t in the same league as Sony or MS anymore (at least not this gen). Wii is a nice toy, but a terrible console. So at the very least we shouldn' t compare sale numbers of wii with anything. Nothing is comparable with Wii.
< Message edited by Agent Ghost -- 13 Jul 07 22:43:08 >

Vx Chemical
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RE: The New Nintendo - Jul 14, 2007 17:19

I don' t blame Nintendo for taking the safe route. I just get annoyed when die hard Nintendo fans argue that Nintendo is making new headways with " innovation" . Or that they' re doing anything more than fitting in a niche market. Nintendo isn' t even competing against MS or Sony anymore, not like they used to. They created a new low standard and they' re gobbling up the marketshare. Nintendo did the cheapest thing possible, they took old components from last gen and repackaged it with a fancy controller, marketed as innovation so nintendo fanboys have something to talk about. When you think about it, all they did was take a giant shit on hardcore gamers who enjoy Nintendo games. Nintendo providing Wiimote functionality in the Wii is like giving someone a lollipop after they kicked you in the nuts. The Wiimote won' t change fuk all, if it was so great they would have given it along with a beefier console and price wii along with the 360 and PS3 range. Nintendo' s strategy has nothing to do with an " innovative" controller, it has everything to do with taking no risks and being cheap with development costs.

Innovation- The most misused buzz word in the industry.

What' s my point? Nintendo isn' t in the same league as Sony or MS anymore (at least not this gen). Wii is a nice toy, but a terrible console. So at the very least we shouldn' t compare sale numbers of wii with anything. Nothing is comparable with Wii.



Nicely put!

ginjirou
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RE: The New Nintendo - Jul 14, 2007 23:14

I don' t blame Nintendo for taking the safe route.

For them it is a safe route indeed since competing on the same level as MS and Sony would be quite difficult after the Gamecube.


They created a new low standard and they' re gobbling up the marketshare.
It is low standard when it comes to the power of the hardware yes, but high standards are more than just that. If the Wii is fun to use and the price is right, then I will see no problems with the hardware.
Sadly, I think the price is wrong. If they' re making such a huge profit now it means they can lower the price. Greedy bastards .

Nintendo did the cheapest thing possible, they took old components from last gen and repackaged it with a fancy controller, marketed as innovation so nintendo fanboys have something to talk about.

To me there are no cheap things you can do in bussiness. If it sells, it sells. People are talking about the Wii and it sells. But the one' s talking about it aren' t the Nintendo fanboys for once. It' s the " normal" people, the non-gamers. Media has given the Wii the attention, not the fanboys. And that' s because the Wii truly is different in a good way. Not so much to us perhaps, but it wasn' t supposed to be. It' s different to non-gamers because they see something they can finally understand.

When you think about it, all they did was take a giant shit on hardcore gamers who enjoy Nintendo games.

I have to play Nintendo' s big titles like Mario Galaxy, Metroid Prime 3, F-Zero and the next Zelda before I make a verdict like that. Right now I think Mario Galaxy and MP3 can offer more fun than most 360 or PS3 games. It' s too bad the graphics aren' t up to date of course, but still, if it' s fun it doesn' t matter. But as I said, I have to play them before I make my final verdict. Playing = Believing after all.

The Wiimote won' t change fuk all, if it was so great they would have given it along with a beefier console and price wii along with the 360 and PS3 range.

If it was more powerful and more expensive they would lose the non-gamers. So called " hardcore" gamers have their loyalty at MS and Sony after the last generation. But not me, though, I loved my Gamecube more than any of the other prev-gen consoles . I think their idea of broadening the market is really great. It needs to be done and I have seen, not only in Nintendo' s own commersial videos, that people who viewed videogames as something lonely geeks do, now see it as something that everyone can participate in.

Nintendo' s strategy has nothing to do with an " innovative" controller, it has everything to do with taking no risks and being cheap with development costs.

To the executives at Nintendo, you' re right. But the creative minds at Nintendo still wanted to do something good.

Wii is a nice toy, but a terrible console.

I don' t care if it' s a toy or a console. All I care about is if it' s fun or not.
Don' t get stuck up on words.

I think the Wii will provide much fun, but their interest in broadening the market is at the expense of the conservative gamers' interests.
I think that now that Nintendo has shown non-gamers that videogames can be interesting and fun, they can make their next console both powerful and inno...uh... unique, in order to satisfy both hardcore gamers and non-gamers.

I think I kinda understand what F3 was saying now. (F3 Wtf, I thought that name was dead )

Wii DSLite

Nintendo

Playing = Believing

Yeah, I understand if the " fanboy-meter" just went through the roof while scanning me but whatever
< Message edited by ginjirou -- 14 Jul 07 15:35:52 >

immortaldanmx
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RE: The New Nintendo - Jul 15, 2007 03:45

Why do you have to swoop a conversion into such a low level.

Why do you have to switch back to your old name.
I dont want to celebrate, I want to sell you hate.

Virtua fighter 5
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RE: The New Nintendo - Jul 15, 2007 04:16

Why do you have to switch back to your old name.


Why cant you stop trolling and have something constructive to say in relation to the actual topic.

Thanks.
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Zoy
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RE: The New Nintendo - Jul 15, 2007 04:51

Nintendo isn' t in the same league as Sony or MS anymore (at least not this gen). Wii is a nice toy, but a terrible console. So at the very least we shouldn' t compare sale numbers of wii with anything. Nothing is comparable with Wii.


I agree somewhat, but I don' t think you should underestimate the importance of the Wii and its audience in relation to other consoles and the so-called hardcore gamers.

Without expanding the audience to include more casual gamers, there will not be the revenue base to continue evolving the hardcore gaming experience. Already, games are requiring staffs of sometimes a couple hundred people 2-3 years of development time. That kind of workload, and its associated financial risk, is sooner or later going to create restrictions in what is really possible in a ' hardcore' gaming experience. I would argue that it already has, as you have many people complaining about games with great graphics that only last about 8-10 hours. Plus, we' ve seen publishers get more and more conservative, with sequels and obviously derivative rip-off ideas, because the financial risks are so great.

By establishing a bigger audience through more casual games, companies can have more financial security to take some greater risks in hardcore games. Is Nintendo going to do that? Probably not... but they have proven it can work and maybe some other publishers and developers will adopt a similar strategy and apply it to more hardcore games. The question then is, can anyone create ' family-friendly' and casual games that are as high-quality and addictive as Nintendo?

immortaldanmx
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RE: The New Nintendo - Jul 15, 2007 04:55

Why cant you stop trolling and have something constructive to say in relation to the actual topic.

Thanks.

Im not the troll, Virtua.
I dont want to celebrate, I want to sell you hate.

Virtua fighter 5
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RE: The New Nintendo - Jul 15, 2007 05:43

If it was more powerful and more expensive they would lose the non-gamers. So called " hardcore" gamers have their loyalty at MS and Sony after the last generation. But not me, though, I loved my Gamecube more than any of the other prev-gen consoles . I think their idea of broadening the market is really great. It needs to be done and I have seen, not only in Nintendo' s own commersial videos, that people who viewed videogames as something lonely geeks do, now see it as something that everyone can participate in.


Exactly, Aslo, Nintendo are by far One the Most creative companies out there and wouldnt waste their time on Wiimote Technology if they knew it thought it couldnt

Change Fk all
.

Actually, one BIG reason Nintendo wanted away with the Standard analogue control is simple:

They were getting bored and found it too Limited. Miyamoto' s Visions were getting too big, in a interview he stated when working on Pikmin He realised the controller was too shallow to allow certain game play aspects he wanted to achieve. Then he got a team together to start work on new controller ideas which ultimately lead to the Wimote. So it was not just a ' Safe option out' It was stemmed from creativaty / Business mind which MS or Sony would never have the bollocks or Creativaty to risk themselfs. Easy Rout, nothing But easy i say.
< Message edited by virtua fighter 5 -- 14 Jul 07 21:48:54 >
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Agent Ghost
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RE: The New Nintendo - Jul 15, 2007 06:51
It' s asinine that people buy Nintendo' s hype and put so much weight into a contoller. We' re not talking about the be all and end all of controllers here, the wiimote isn' t the new standard.


The creation of a console doesn' t start with the controller. It starts with a budget along with a business model. MS and Sony did what' s expected of them and invested tuck loads of money developing the best product for our money. Even if their consoles sell at higher prices they still lose money initially on each console sold with the hopes of making their profit with the games. The reason I say Nintendo is cheap is because not only did they hardly spend any money on R&D but they were even able to pull a profit right out of the gate on the less expensive hardware. Gamers are far from getting their moneys worth with Wii.



ginjirou
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RE: The New Nintendo - Jul 15, 2007 07:36
If it' s fun it' s worth it.
Right now there' s not much fun.
Wait with your verdict until Metroid Prime and Mario Galaxy is out.
If you dislike them just because the graphics aren' t up to date then it sucks to be you.

Virtua fighter 5
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RE: The New Nintendo - Jul 15, 2007 07:46

It' s asinine that people buy Nintendo' s hype and put so much weight into a controller.


How the Hell is it stupid for people to believe in the Wiimote? How the Hell could the Medium be fully realised if No one believes in it?

Take the DS and it' s Touch / Dual Screen meduim. Devolpers stuck by and started to take full advantage, its now a 44.97m + selling Platform, Your saying these owners are all Stupid? Your saying the Developers that took time in making Great DS-functioned games are all stupid?


We' re not talking about the be all and end all of controllers here, the wiimote isn' t the new standard.


Nor was i, nor Nintendo, It' s their first step, It' s Nintendos New Standard, It' s the 9.05m Wii owners new standard (jesus, it' s not much behind 360 already).


The creation of a console doesn' t start with the controller. It starts with a budget along with a business model.


Erm the whole project / Development was Coded: Revolution Obviously the Wiimote had ALOT to do with the Birth of it.


MS and Sony did what' s expected of them and invested tuck loads of money developing the best product for our money


Best Product?? For who? You maybe! for your average ardcore gamer maybe But in General and in only less than a year, the Wii is already on the Way of Taking No1 position, It' s currently selling at a faster rate than Both 360 and PS3 combined (erm PS3' s worth its money?). So that claim is flawed.


If it' s fun it' s worth it.
Right now there' s not much fun.
Wait with your verdict until Metroid Prime and Mario Galaxy is out.
If you dislike them just because the graphics aren' t up to date then it sucks to be you.

< Message edited by virtua fighter 5 -- 14 Jul 07 23:56:17 >
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ginjirou
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RE: The New Nintendo - Jul 15, 2007 07:56
I think they decided to make the Wii when they noticed the DS became popular.
The DS was both an experiment and a way to tackle the upcoming PSP.
It' s clear that Nintendo didn' t intend to go this way since they first said that the DS was an experiment and that it would co-exist with the GB series.
< Message edited by ginjirou -- 14 Jul 07 23:57:18 >

ginjirou
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RE: The New Nintendo - Jul 15, 2007 08:09
We all know this was what the new Gamecube was going to be like.

I find the mention of a Blu-ray drive to be quite hilarious

Agent Ghost
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RE: The New Nintendo - Jul 15, 2007 08:12

Erm the whole project / Development was Coded: Revolution Obviously the Wiimote had ALOT to do with the Birth of it.



LOL, you' re a funny guy. Gamecube was code named Project Dolphine, but hey lets not get " stuck up on words" .

Silentbomber
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RE: The New Nintendo - Jul 15, 2007 08:20
Ultra 64 says Hi.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

mastachefbkw
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RE: The New Nintendo - Jul 15, 2007 11:14

It' s currently selling at a faster rate than Both 360 and PS3 combined


Lets look at software sells shall we?

QuezcatoL
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RE: The New Nintendo - Jul 15, 2007 11:28
Masta is right.
It doesnt matter what wii sells,it doesnt sell games,these people who got the wii doesnt look intresting in buying games expect Zelda so far.

On the 360 even new titles like Lost planet+Dead rising became smash hits with over 1 million units sold in a short period.

360 has people who buys plenty of games no matter what month.
Wii audience miss that,thus thrid party developers still stick witrh 360+ps3 and lets face it,these rich developers likes to do something epic and fantastic and it can only be done with 360/ps3.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

mikayd2
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RE: The New Nintendo - Jul 15, 2007 12:41
My mom just got a wii And let me give yiu my review. I think the dam thing sucks. Its for women and kids lol. I just dont like the thing. I had paid for it I would want my money back. But hey that' s just what I think.

Virtua fighter 5
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RE: The New Nintendo - Jul 15, 2007 21:46

Lets look at software sells shall we?



Masta is right.
It doesnt matter what wii sells,it doesnt sell games,these people who got the wii doesnt look intresting in buying games expect Zelda so far.

On the 360 even new titles like Lost planet+Dead rising became smash hits with over 1 million units sold in a short period.

360 has people who buys plenty of games no matter what month.
Wii audience miss that,thus thrid party developers still stick witrh 360+ps3 and lets face it,these rich developers likes to do something epic and fantastic and it can only be done with 360/ps3.


Top 7 Million Sellers Chart

Xbox 360 Released 1 year and 8 Months Ago.


Nintedno Wii Released only 8 Months Ago.



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Evilkiller
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RE: The New Nintendo - Jul 15, 2007 23:06
Mr. Virtua Fighter, I am sorry but your numbers are SO wrong. First of all, you are counting Wii Sports which is uhm - well let me put it like that. If you count Wii Sports numbers for ALL territories, why not count Hexic HD numbers, too? That game has " sold" over 10 million units if we look at it " your way" !

Furthermore your list is lacking titles like Dead Rising, Saints Row or Lost Planet.

Here a few sources for games that sold a Million+ and you forgot to mention:

http://xbox360.ign.com/articles/742/742581p1.aspx (Perfect Dark Zero)
http://www.next-gen.biz/index.php?option=com_content&task=view&id=4133&Itemid=2 (Saints Row)
http://www.kotaku.com/gaming/itagaki/doa-4-sells-a-lot-itagaki-still-***ed-213118.php (Dead or Alive 4)

So please, don' t try to put some " spin" on it by " accidentally" forgetting a few XBox 360 titles. Don' t lower the level of this conversation by blatantly lying. Thank you very much! (Oh and citing some sources would be nice, too. VGChartz isn' t actually the most reliable site on the net, you know?) What' s the point in posting a top 7 chart anyway? Why not post a top 10 or top 15 chart?

And what you are also forgetting is that attach rates matter as well. And that' s a point where the 360 is still leading by far, with almost 6 games per console (Source: E3 press conference this year).


On topic:
Nintendo' s motion sensing idea is quite nice. But I see it as a two-edged sword - some games can be played better using the Wiimote and/or Nunchuck. Other genres though are simply shit using the Wiimote. For example, playing racing games using the Wiimote sucks and that " Wiiel" won' t make things any better (I already tried it out since something similiar was packed with GT Pro). What about giving us a REAL racing wheel, Nintendo?

Furthermore I am afraid that Wii is actually hindering game development. Of course, you got the benefits of using the Wiimote (Which might lead to better controls as well as a better " feeling" ) but on the other hand due to the lack of power you have to cut gameplay elements which depend on much processing power like advanced AI as well as advanced physics.

I am also still waiting for a Wii game that shows me the power of the Wiimote. Games like Zelda or Mario Strikers Charged make use of the Wiimote but I don' t feel they are actually adding something to the game. The controls are NOT better, just different. And so far the only games to really make use of the Wiimote' s capabilities have been mini-game collections. I just hope with the release of titles like MP3, SMG, SSBB and MK I will finally see some games making good use of the Wiimote.
< Message edited by Evilkiller -- 15 Jul 07 15:10:23 >

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