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Change Page: < 123 | Showing page 3 of 3, messages 41 to 50 of 50
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 00:29
ORIGINAL: Rampage99 NG looks like a polished version of the original game. It' s not jumping out as Next Gen to me... Especially if you' re already playing NGB in 720p.
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Chee Saw
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Total Posts
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1466
- Joined: May 12, 2005
- Location: SoCal USA
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 08:17
Well, I think it' s great for all the people who will have a PS3 and haven' t played any version of it yet. It DOES look as good as DMC4, which is next gen, so I think it' s just a matter of the original NG being ahead of it' s time, visually. Ninja Gaiden 2 > ALL!!
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Silentbomber
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Total Posts
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4673
- Joined: Dec 17, 2004
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 10:06
Jack Bauer > Ninja Gaiden 2...
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Rampage99
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Total Posts
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3161
- Joined: Feb 24, 2003
- Location: Florida
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 11:19
ORIGINAL: Silentbomber Jack Bauer > Ninja Gaiden 2... Indeed.
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QuezcatoL
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Total Posts
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7059
- Joined: Jul 16, 2005
- Location: Sweden/stockholm
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 18:25
Jack bauer sucks,NG2 ftw!!!
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Dionysius
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Total Posts
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831
- Joined: May 11, 2006
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 18:48
Yawn... Earlyyy... Could anyone tell this poor, busy soul (me), if this games graphics is simply polished or completely remade for the PS3 version. Either way I' m lookinging forward too thiZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
< Message edited by dionysius -- 23 Sep 06 10:49:23 >
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 18:52
ORIGINAL: Dionysius Yawn... Earlyyy... Could anyone tell this poor, busy soul (me), if this games graphics is simply polished or completely remade for the PS3 version. Either way I' m lookinging forward too thiZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Well it' s a port of NGB but they' re claiming it' s being re-made from the ground up. Since Xbox had a GeForce 3 and PS3 has RSX, both NVIDIA cards, then it' s more than likely they' re using the exact engine NGB runs on and simply pumping everything up. Not that it matters though, it' s still going to be awesome, even if it isn' t Itagki making it.
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QuezcatoL
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Total Posts
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7059
- Joined: Jul 16, 2005
- Location: Sweden/stockholm
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 18:57
I' m gonna have a nivida 7950 geeforce 512mb. That is better then RSX right?
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Tiz
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Total Posts
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3158
- Joined: Apr 04, 2006
- Location: United Kingdom
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 19:09
ORIGINAL: Dionysius Either way I' m lookinging forward too thiZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz You were so eager to stretch the page there weren' t you??
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Papado
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Total Posts
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234
- Joined: Jan 02, 2006
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RE: Ninja Gaiden Sigma (PS3)
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Sep 23, 2006 21:18
I can' t imagine Itagaki being directly involved with this. It was probably passed off to some second tier team, since he' s busy working on DOAX2, Code Chronos, and NG2 (Whew!). I do hope however that he remedies some of the outstanding issues with the first NG, mainly: 1_ The set design was bland at places 2_ You don' t need that many weapons 3_ I hated some of the level design for the same reason as in Tomb Raider, which is that every corridor leads to a second corridor with many doors, some of which lead into rooms with more doors, etc.... I really hope that gets ironed out.
< Message edited by papado -- 23 Sep 06 13:22:53 >
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