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 Infinite Undiscovery Scans
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canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
Infinite Undiscovery Scans - Apr 24, 2008 05:37








It' s been so long since anything regarding this game has been released. Looking very good so far. Now we just need some gameplay.
Chimura

  • Total Posts : 1123
  • Joined: Nov 13, 2007
RE: Infinite Undiscovery Scans - Apr 24, 2008 05:56
I really like what this is looking like. SE is on a roll lately. Crisis Core, The World Ends with You and it seems this and the Last Remnant are looking pretty damn good too

Not to mention FFXIII and Versus. Now, if they only made Parasite Eve 3 for consoles rather than mobile phones, I would love SE tons more.
< Message edited by chimura -- 23 Apr 08 21:56:36 >
2pac

  • Total Posts : 1032
  • Joined: Jan 28, 2006
  • Location: Los Angeles , CA
RE: Infinite Undiscovery Scans - Apr 24, 2008 11:50
Is the combat real time ?
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: Infinite Undiscovery Scans - Apr 25, 2008 00:46
From May OXM:


· The world of Infinite Undiscovery has an obsession with the moon. The king has formed the Order of Chains, who " chained up the moon" and turned the planet' s landscape into " nothing but a bleak wasteland" .

· The Order of Chains have captured the heroine of the game, Capel, who they call " The Liberator" . He is saved by the lovely, bow-and-arrow equipped Aya, which has taken him to a group of rebel warriors.

· The leader of the warrior group, a noble knight by the name of Sigmund. He looks exactly like Capel, which is why the Order captured him.

· The game introduces real time battle system: You can encounter enemies at anytime on the field - even when you think you' re safely checking your inventory in the menu. When you are attacked the screen doesn' t shift to a separate battle menu, and you' ll instantly begin to fight with up to three characters automatically.

· You can chain together different attacks, light and heavy ones, and even execute attacks that launch your enemies into the air so you can slam them into the ground. The attacks can be chained with your allies, too.

· You are only able to control one character during a battle, and Tri-Ace didn' t reveal any further details on how we' ll be able to switch from one character to another.

· When you explore the world when it' s sunny, you will be able to see enemies a mile away and vice versa. But once you explore the world at night, their vision decreases - and a mini-map in the upper corner of the screen will indicate just how far they can see. You can try and sneak, but beware, vision isn' t the only way for monsters to detect you - sound and smell, too.

· Director Hiroshi Ogawa gives an example of smell in the game: When you are running from a hunting dog, you can distract him by dropping apples from the trees, however, the guards might catch you by hearing the apples fall.

· The director promises many characters in the game, but says Capel, Aya and Sigmund are the main characters. Once asked who his favorite character is, he admits it' s none of the three, but rather a new, yet to be announced character.
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: Infinite Undiscovery Scans - May 05, 2008 06:00
More screens!!!!!











































Looking awesome!!! I just can' t get over how gorgeous the characters are, and the environments are not too bad on their own.

This has been on my most wanted list for quite some time now. Is this set for a release this year, or early next?

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